1 00:00:16,130 --> 00:00:02,149 [Music] 2 00:00:24,040 --> 00:00:16,140 [Applause] 3 00:00:33,770 --> 00:00:24,050 [Music] 4 00:00:36,530 --> 00:00:33,780 welcome back to the UFO Rabbit Hole 5 00:00:39,290 --> 00:00:36,540 podcast I'm your host Kelly Chase 6 00:00:41,869 --> 00:00:39,300 today we're diving into part two of The 7 00:00:43,549 --> 00:00:41,879 Waking Up Inside the cave series if you 8 00:00:45,170 --> 00:00:43,559 haven't listened to part one yet I 9 00:00:47,930 --> 00:00:45,180 highly recommend that you do so first 10 00:00:49,910 --> 00:00:47,940 it's linked in the episode brief 11 00:00:52,010 --> 00:00:49,920 for many who take the trip down the UFO 12 00:00:54,110 --> 00:00:52,020 Rabbit Hole there comes a point where 13 00:00:56,990 --> 00:00:54,120 you find yourself asking much bigger 14 00:00:57,770 --> 00:00:57,000 questions about reality it boils down to 15 00:01:00,650 --> 00:00:57,780 this 16 00:01:02,330 --> 00:01:00,660 the UFO phenomenon is Impossible by 17 00:01:06,109 --> 00:01:02,340 every single measure that we use to 18 00:01:08,630 --> 00:01:06,119 determine such things and yet it is and 19 00:01:10,490 --> 00:01:08,640 the existence of the impossible posits 20 00:01:12,890 --> 00:01:10,500 that the models that we use to determine 21 00:01:15,830 --> 00:01:12,900 what is possible and what isn't are 22 00:01:19,010 --> 00:01:15,840 irretrievably flawed there is no other 23 00:01:20,810 --> 00:01:19,020 logical explanation frankly if UFOs 24 00:01:22,609 --> 00:01:20,820 don't make you question the nature of 25 00:01:24,050 --> 00:01:22,619 your reality you haven't really 26 00:01:26,330 --> 00:01:24,060 understood them 27 00:01:28,070 --> 00:01:26,340 in part one of this series we took a 28 00:01:29,749 --> 00:01:28,080 closer look at the most fundamental 29 00:01:32,390 --> 00:01:29,759 meaning making models that we have 30 00:01:34,969 --> 00:01:32,400 starting with the very origins of the 31 00:01:37,010 --> 00:01:34,979 universe and I made the case that very 32 00:01:39,289 --> 00:01:37,020 little about this narrative makes any 33 00:01:41,810 --> 00:01:39,299 kind of rational sense and that it's 34 00:01:44,030 --> 00:01:41,820 only real utility lies in explaining 35 00:01:45,170 --> 00:01:44,040 things away without actually explaining 36 00:01:47,030 --> 00:01:45,180 them at all 37 00:01:49,670 --> 00:01:47,040 when exposed to the harsh light of 38 00:01:51,950 --> 00:01:49,680 objective interrogation the consensus 39 00:01:53,330 --> 00:01:51,960 view of reality quickly dissipates like 40 00:01:55,670 --> 00:01:53,340 morning fog 41 00:01:58,130 --> 00:01:55,680 Plato's Cave has become an important 42 00:01:59,810 --> 00:01:58,140 Touchstone for this podcast because it 43 00:02:01,850 --> 00:01:59,820 provides the perfect framework for 44 00:02:04,429 --> 00:02:01,860 discussing the process of pursuing this 45 00:02:06,530 --> 00:02:04,439 line of questioning and as we begin to 46 00:02:08,270 --> 00:02:06,540 recognize the consensus reality is 47 00:02:11,210 --> 00:02:08,280 little more than a shadow play on the 48 00:02:15,110 --> 00:02:11,220 wall the inevitable questions arise 49 00:02:17,690 --> 00:02:15,120 where are we what is this place and what 50 00:02:20,449 --> 00:02:17,700 is the shadow play meant to conceal 51 00:02:22,550 --> 00:02:20,459 we discussed back in episode 18 in my 52 00:02:25,430 --> 00:02:22,560 first interview with James Madden that 53 00:02:26,570 --> 00:02:25,440 humans are natural cave Builders all of 54 00:02:28,790 --> 00:02:26,580 the greatest achievements of 55 00:02:31,490 --> 00:02:28,800 civilization have required that we be 56 00:02:34,070 --> 00:02:31,500 able to create shared World Views and 57 00:02:36,290 --> 00:02:34,080 agreed upon meanings for things it's our 58 00:02:38,390 --> 00:02:36,300 superpower every bit as much as it's our 59 00:02:40,729 --> 00:02:38,400 weakness and I think it's important to 60 00:02:43,250 --> 00:02:40,739 keep in mind that just because we find 61 00:02:45,890 --> 00:02:43,260 ourselves in a cave doesn't necessarily 62 00:02:47,990 --> 00:02:45,900 mean that someone put us there the walls 63 00:02:49,369 --> 00:02:48,000 of the cave could be entirely 64 00:02:51,949 --> 00:02:49,379 self-created 65 00:02:53,809 --> 00:02:51,959 And yet when you find yourself tied up 66 00:02:55,430 --> 00:02:53,819 in a cave and recognize that the very 67 00:02:58,430 --> 00:02:55,440 nature of your reality has been 68 00:03:00,710 --> 00:02:58,440 concealed seemingly intentionally it's 69 00:03:02,869 --> 00:03:00,720 impossible not to wonder about who your 70 00:03:05,150 --> 00:03:02,879 potential captors might be and about 71 00:03:07,670 --> 00:03:05,160 what strange new world might be waiting 72 00:03:09,949 --> 00:03:07,680 for you right outside its walls 73 00:03:12,110 --> 00:03:09,959 over the past several years a strange 74 00:03:14,030 --> 00:03:12,120 and disturbing idea has been popularized 75 00:03:16,790 --> 00:03:14,040 by everyone from futurist to Tech 76 00:03:18,050 --> 00:03:16,800 billionaires namely that we're living in 77 00:03:20,210 --> 00:03:18,060 a simulation 78 00:03:21,589 --> 00:03:20,220 could this be the explanation for the 79 00:03:24,170 --> 00:03:21,599 strange position in which we find 80 00:03:26,449 --> 00:03:24,180 ourselves could Plato's Cave be more 81 00:03:29,149 --> 00:03:26,459 than just an allegory could what we 82 00:03:30,170 --> 00:03:29,159 perceive as our reality actually be our 83 00:03:32,149 --> 00:03:30,180 prison 84 00:03:34,130 --> 00:03:32,159 it sounds a lot like the plot of The 85 00:03:36,949 --> 00:03:34,140 Matrix but the more we learn the more 86 00:03:39,290 --> 00:03:36,959 likely this unsettling scenario becomes 87 00:03:41,270 --> 00:03:39,300 so buckle up because this rabbit hole is 88 00:03:43,430 --> 00:03:41,280 going to be a wild ride 89 00:03:45,410 --> 00:03:43,440 so what are the chances that we are 90 00:03:47,750 --> 00:03:45,420 actually living in a simulation 91 00:03:50,030 --> 00:03:47,760 According to some including Elon Musk 92 00:03:52,550 --> 00:03:50,040 and Neil deGrasse Tyson the probability 93 00:03:55,070 --> 00:03:52,560 that we live in a fabricated reality is 94 00:03:57,350 --> 00:03:55,080 pretty high the argument goes like this 95 00:03:59,449 --> 00:03:57,360 if you think about the earliest video 96 00:04:01,729 --> 00:03:59,459 games like pong and compare them to 97 00:04:03,410 --> 00:04:01,739 video games now you can see that this 98 00:04:06,470 --> 00:04:03,420 kind of technology is evolving 99 00:04:08,750 --> 00:04:06,480 exponentially and as it does so it gets 100 00:04:11,030 --> 00:04:08,760 closer and closer to replicating actual 101 00:04:13,670 --> 00:04:11,040 reality if you've ever played a game 102 00:04:15,470 --> 00:04:13,680 with a virtual reality headset you know 103 00:04:17,090 --> 00:04:15,480 that even though you wouldn't mistake 104 00:04:19,670 --> 00:04:17,100 the world of the video game for real 105 00:04:22,009 --> 00:04:19,680 life it can still trick your brain into 106 00:04:23,450 --> 00:04:22,019 processing that visual information as 107 00:04:25,430 --> 00:04:23,460 though it were real 108 00:04:27,890 --> 00:04:25,440 if you stand on the edge of a cliff in 109 00:04:29,570 --> 00:04:27,900 the game your stomach drops if you ride 110 00:04:31,969 --> 00:04:29,580 a roller coaster you can practically 111 00:04:34,310 --> 00:04:31,979 feel the wind in your hair if something 112 00:04:36,050 --> 00:04:34,320 jumps out at you you get startled and if 113 00:04:37,610 --> 00:04:36,060 you're like me make a very undignified 114 00:04:39,710 --> 00:04:37,620 squealing noise 115 00:04:41,810 --> 00:04:39,720 so if you assume that any rate of 116 00:04:43,969 --> 00:04:41,820 progress continues it is inevitable that 117 00:04:46,430 --> 00:04:43,979 at some point in the future that we will 118 00:04:48,650 --> 00:04:46,440 be able to create simulated environments 119 00:04:51,409 --> 00:04:48,660 that are indistinguishable from reality 120 00:04:53,810 --> 00:04:51,419 and when you combine that with the idea 121 00:04:56,870 --> 00:04:53,820 of massively multiplayer online games 122 00:05:00,110 --> 00:04:56,880 like World of Warcraft and fortnite it 123 00:05:02,150 --> 00:05:00,120 seems not just possible but likely that 124 00:05:04,189 --> 00:05:02,160 someday playing a video game could 125 00:05:05,990 --> 00:05:04,199 literally feel like stepping into a 126 00:05:07,070 --> 00:05:06,000 different reality that feels just as 127 00:05:09,350 --> 00:05:07,080 real 128 00:05:11,270 --> 00:05:09,360 and the issue with that is that once you 129 00:05:13,550 --> 00:05:11,280 introduce the potential for realistic 130 00:05:15,710 --> 00:05:13,560 fully immersive simulated environments 131 00:05:17,629 --> 00:05:15,720 then suddenly the chances that the 132 00:05:20,990 --> 00:05:17,639 reality that you find yourself in is 133 00:05:22,850 --> 00:05:21,000 base reality drops significantly and if 134 00:05:24,830 --> 00:05:22,860 you imagine the proliferation of these 135 00:05:27,050 --> 00:05:24,840 simulations on a long enough timeline 136 00:05:28,909 --> 00:05:27,060 then the chances that you are in base 137 00:05:30,529 --> 00:05:28,919 reality become something more like 138 00:05:32,090 --> 00:05:30,539 getting struck by lightning while 139 00:05:33,590 --> 00:05:32,100 holding the winning Powerball ticket 140 00:05:36,110 --> 00:05:33,600 twice 141 00:05:37,790 --> 00:05:36,120 in fact the only real way for us to be 142 00:05:40,010 --> 00:05:37,800 certain that we aren't in a simulation 143 00:05:41,990 --> 00:05:40,020 would be if we were somehow the very 144 00:05:43,189 --> 00:05:42,000 first intelligence to create simulated 145 00:05:45,170 --> 00:05:43,199 realities 146 00:05:47,330 --> 00:05:45,180 but given the fact that the universe is 147 00:05:49,730 --> 00:05:47,340 nearly 10 billion years older than the 148 00:05:51,290 --> 00:05:49,740 earth it seems pretty unlikely that we 149 00:05:52,550 --> 00:05:51,300 could be the first ones to reach that 150 00:05:54,830 --> 00:05:52,560 milestone 151 00:05:57,950 --> 00:05:54,840 in an influential paper on this topic 152 00:05:59,810 --> 00:05:57,960 Oxford philosopher Nick Bostrom made the 153 00:06:01,969 --> 00:05:59,820 case that at least one of the following 154 00:06:05,210 --> 00:06:01,979 things must be true 155 00:06:07,430 --> 00:06:05,220 one all human-like civilizations in the 156 00:06:09,409 --> 00:06:07,440 universe go extinct before they develop 157 00:06:11,270 --> 00:06:09,419 the technological capacity to create 158 00:06:14,390 --> 00:06:11,280 simulated realities 159 00:06:16,850 --> 00:06:14,400 two if any civilizations do Reach This 160 00:06:19,430 --> 00:06:16,860 phase of technological maturity none of 161 00:06:21,950 --> 00:06:19,440 them will bother to run simulations or 162 00:06:23,689 --> 00:06:21,960 three Advanced civilizations would have 163 00:06:26,029 --> 00:06:23,699 the ability to create many many 164 00:06:27,770 --> 00:06:26,039 simulations and that means that there 165 00:06:30,409 --> 00:06:27,780 are far more simulated worlds than 166 00:06:32,150 --> 00:06:30,419 non-simulated ones and that makes sense 167 00:06:33,890 --> 00:06:32,160 right there aren't any plausible 168 00:06:36,469 --> 00:06:33,900 scenarios that we can think of that fall 169 00:06:38,510 --> 00:06:36,479 outside of those three buckets so the 170 00:06:40,550 --> 00:06:38,520 question then becomes which of these 171 00:06:43,790 --> 00:06:40,560 three possibilities is the most likely 172 00:06:45,590 --> 00:06:43,800 to be true the first possibility that 173 00:06:47,450 --> 00:06:45,600 all human-like civilizations in the 174 00:06:49,309 --> 00:06:47,460 universe go extinct before they develop 175 00:06:52,249 --> 00:06:49,319 the technological capacity to create 176 00:06:53,990 --> 00:06:52,259 simulated realities functions a lot like 177 00:06:55,909 --> 00:06:54,000 the great filter that we discussed in 178 00:06:57,050 --> 00:06:55,919 episode 3 with regard to the Fermi 179 00:06:58,790 --> 00:06:57,060 paradox 180 00:07:01,010 --> 00:06:58,800 and given the fact that our modern 181 00:07:02,629 --> 00:07:01,020 technological Society has created a 182 00:07:04,909 --> 00:07:02,639 world where we're constantly flirting 183 00:07:07,189 --> 00:07:04,919 with a variety of plausible apocalyptic 184 00:07:09,529 --> 00:07:07,199 scenarios in the form of nuclear weapons 185 00:07:11,809 --> 00:07:09,539 artificial intelligence viruses and 186 00:07:14,110 --> 00:07:11,819 climatological disasters this 187 00:07:16,969 --> 00:07:14,120 possibility can certainly give one pause 188 00:07:19,430 --> 00:07:16,979 it's easy to imagine countless scenarios 189 00:07:21,890 --> 00:07:19,440 just based on the last 100 years of 190 00:07:23,629 --> 00:07:21,900 human history whereby a civilization 191 00:07:25,550 --> 00:07:23,639 having reached a certain level of 192 00:07:27,589 --> 00:07:25,560 technological advancement could pretty 193 00:07:29,390 --> 00:07:27,599 quickly eradicate itself 194 00:07:31,189 --> 00:07:29,400 but I'd argue that we have more than 195 00:07:34,010 --> 00:07:31,199 sufficient data to dispatch this 196 00:07:35,990 --> 00:07:34,020 particular scenario because sure it's 197 00:07:37,610 --> 00:07:36,000 altogether possible and perhaps even 198 00:07:39,409 --> 00:07:37,620 likely that a certain percentage of 199 00:07:41,330 --> 00:07:39,419 civilizations that reach a certain level 200 00:07:42,290 --> 00:07:41,340 of advancement end up destroying 201 00:07:45,950 --> 00:07:42,300 themselves 202 00:07:47,809 --> 00:07:45,960 however for this scenario to be true all 203 00:07:49,430 --> 00:07:47,819 human-like civilizations that reach that 204 00:07:52,070 --> 00:07:49,440 point would have to destroy themselves 205 00:07:54,350 --> 00:07:52,080 and it seems pretty clear that that is 206 00:07:56,629 --> 00:07:54,360 not the case the fact that we have 207 00:07:58,430 --> 00:07:56,639 highly Advanced technological objects in 208 00:08:00,589 --> 00:07:58,440 our skies and underwater are clear 209 00:08:02,510 --> 00:08:00,599 evidence that Humanity does not 210 00:08:05,809 --> 00:08:02,520 represent the Pinnacle of technological 211 00:08:07,249 --> 00:08:05,819 progress even on our own Planet so if 212 00:08:08,930 --> 00:08:07,259 there is some kind of filtering event 213 00:08:11,210 --> 00:08:08,940 that happens at a certain level of 214 00:08:12,830 --> 00:08:11,220 technological advancement we at least 215 00:08:14,450 --> 00:08:12,840 have confirmation that some 216 00:08:15,290 --> 00:08:14,460 civilizations have made it past that 217 00:08:17,390 --> 00:08:15,300 point 218 00:08:19,249 --> 00:08:17,400 we ourselves are perhaps only a few 219 00:08:21,710 --> 00:08:19,259 decades away from creating fully 220 00:08:23,029 --> 00:08:21,720 immersive simulated environments so we 221 00:08:25,369 --> 00:08:23,039 have to assume that whatever 222 00:08:26,930 --> 00:08:25,379 intelligence is behind for example the 223 00:08:29,150 --> 00:08:26,940 Tic Tac from the infamous Nimitz 224 00:08:31,490 --> 00:08:29,160 incident that was tracked going 80 000 225 00:08:34,250 --> 00:08:31,500 feet in less than a second past that 226 00:08:36,889 --> 00:08:34,260 Milestone a long time ago so we can 227 00:08:38,389 --> 00:08:36,899 safely roll out scenario number one the 228 00:08:40,430 --> 00:08:38,399 second scenario that if any 229 00:08:42,649 --> 00:08:40,440 civilizations do Reach This phase of 230 00:08:44,870 --> 00:08:42,659 technological maturity none of them will 231 00:08:47,870 --> 00:08:44,880 bother to run simulations is a little 232 00:08:50,210 --> 00:08:47,880 more complicated after all there are 233 00:08:51,889 --> 00:08:50,220 plenty of very logical reasons why a 234 00:08:53,509 --> 00:08:51,899 civilization would choose not to 235 00:08:56,090 --> 00:08:53,519 exercise the full scope of its 236 00:08:58,009 --> 00:08:56,100 technological ability it is not in the 237 00:09:00,110 --> 00:08:58,019 best interest of any species to create 238 00:09:01,910 --> 00:09:00,120 technological objects that could 239 00:09:03,170 --> 00:09:01,920 potentially destroy or in some way 240 00:09:05,389 --> 00:09:03,180 enslave them 241 00:09:07,610 --> 00:09:05,399 creating fully immersive simulated 242 00:09:08,509 --> 00:09:07,620 environments would present that level of 243 00:09:10,190 --> 00:09:08,519 threat 244 00:09:11,870 --> 00:09:10,200 so maybe it's the case that 245 00:09:15,110 --> 00:09:11,880 civilizations that are smart enough to 246 00:09:17,509 --> 00:09:15,120 create such things choose not to do so 247 00:09:20,090 --> 00:09:17,519 however just like in scenario number one 248 00:09:21,889 --> 00:09:20,100 it's not enough that some or even most 249 00:09:24,470 --> 00:09:21,899 of the civilizations who get to that 250 00:09:27,170 --> 00:09:24,480 point choose not to create simulations 251 00:09:28,970 --> 00:09:27,180 all of them need to make that choice and 252 00:09:30,889 --> 00:09:28,980 in the case of humanity it's pretty 253 00:09:33,230 --> 00:09:30,899 clear that that is just not how we 254 00:09:35,389 --> 00:09:33,240 operate as we've discussed in previous 255 00:09:37,790 --> 00:09:35,399 episodes particularly in my recent 256 00:09:39,790 --> 00:09:37,800 interview with James Madden we seem to 257 00:09:42,530 --> 00:09:39,800 be almost Bewitched by our technology 258 00:09:44,810 --> 00:09:42,540 how else can we explain the creation of 259 00:09:46,250 --> 00:09:44,820 nuclear weapons whose only purpose is 260 00:09:47,690 --> 00:09:46,260 our destruction 261 00:09:50,090 --> 00:09:47,700 and despite the fact that the 262 00:09:52,850 --> 00:09:50,100 existential horror of that creation has 263 00:09:55,009 --> 00:09:52,860 reshaped World politics and Unleashed 264 00:09:56,870 --> 00:09:55,019 potential Futures that are so Bleak and 265 00:09:59,150 --> 00:09:56,880 so terrifying that most of us just do 266 00:10:00,650 --> 00:09:59,160 our best not to think about it we didn't 267 00:10:04,130 --> 00:10:00,660 learn our lesson 268 00:10:05,630 --> 00:10:04,140 just a few weeks ago on May 1st 2023 the 269 00:10:08,389 --> 00:10:05,640 New York Times published an article 270 00:10:10,610 --> 00:10:08,399 about Jeffrey Hinton the 75 year old 271 00:10:12,530 --> 00:10:10,620 Godfather of AI who just left his 272 00:10:15,230 --> 00:10:12,540 position at Google in a sounding alarm 273 00:10:18,170 --> 00:10:15,240 about his concerns about the very types 274 00:10:21,170 --> 00:10:18,180 of AI that he helped to bring into being 275 00:10:23,329 --> 00:10:21,180 he sees the rise of chatbot AIS as a 276 00:10:25,430 --> 00:10:23,339 very real and rapidly advancing threat 277 00:10:27,710 --> 00:10:25,440 for which we have no answer 278 00:10:29,269 --> 00:10:27,720 of his role in creating the very thing 279 00:10:31,730 --> 00:10:29,279 that he thinks could be the ultimate 280 00:10:33,710 --> 00:10:31,740 downfall of humanity as we know it he 281 00:10:36,829 --> 00:10:33,720 said I console myself with the normal 282 00:10:37,970 --> 00:10:36,839 excuse if I hadn't done it somebody else 283 00:10:41,030 --> 00:10:37,980 would have 284 00:10:42,949 --> 00:10:41,040 and we see this over and over again the 285 00:10:45,110 --> 00:10:42,959 father of the atomic bomb J Robert 286 00:10:47,449 --> 00:10:45,120 Oppenheimer famously said upon its 287 00:10:49,550 --> 00:10:47,459 detonation now I am become death 288 00:10:51,710 --> 00:10:49,560 destroyer of worlds 289 00:10:53,990 --> 00:10:51,720 and that quote seems to Echo throughout 290 00:10:56,449 --> 00:10:54,000 history with the appended usual excuse 291 00:10:57,290 --> 00:10:56,459 if I hadn't done it somebody else would 292 00:10:59,210 --> 00:10:57,300 have 293 00:11:01,850 --> 00:10:59,220 and although that kind of logic is 294 00:11:04,790 --> 00:11:01,860 chilling on its face it's hard to argue 295 00:11:06,590 --> 00:11:04,800 that it's wrong if they hadn't somebody 296 00:11:08,930 --> 00:11:06,600 else would have 297 00:11:10,790 --> 00:11:08,940 so if we look to human civilization as a 298 00:11:13,670 --> 00:11:10,800 guide it seems pretty clear that we can 299 00:11:15,590 --> 00:11:13,680 rule out scenario number two unless 300 00:11:17,329 --> 00:11:15,600 Humanity's toxic relationship with 301 00:11:19,610 --> 00:11:17,339 potentially civilization ending 302 00:11:22,130 --> 00:11:19,620 technology is some sort of a weird 303 00:11:24,710 --> 00:11:22,140 outlier that is rarely replicated Across 304 00:11:26,930 --> 00:11:24,720 the Universe it seems likely that some 305 00:11:28,910 --> 00:11:26,940 if not most human-like civilizations 306 00:11:32,030 --> 00:11:28,920 that are capable of creating simulations 307 00:11:34,130 --> 00:11:32,040 would do so regardless of the threat 308 00:11:36,650 --> 00:11:34,140 so that leaves us with scenario number 309 00:11:38,509 --> 00:11:36,660 three that advanced civilizations who 310 00:11:41,329 --> 00:11:38,519 had the ability to create simulations 311 00:11:43,069 --> 00:11:41,339 would do so and that means that there 312 00:11:44,810 --> 00:11:43,079 are far more simulated worlds than 313 00:11:47,090 --> 00:11:44,820 non-simulated ones 314 00:11:49,130 --> 00:11:47,100 so are we living in a simulation 315 00:11:52,069 --> 00:11:49,140 I don't know but if we're just playing 316 00:11:53,990 --> 00:11:52,079 the odds I wouldn't bet against it 317 00:11:56,030 --> 00:11:54,000 but maybe we don't need to rely on 318 00:11:58,850 --> 00:11:56,040 probabilities to figure this one out 319 00:12:01,730 --> 00:11:58,860 after all if we're in a simulation there 320 00:12:03,110 --> 00:12:01,740 should be signs right hypothetically we 321 00:12:05,449 --> 00:12:03,120 should be able to take what we know 322 00:12:07,069 --> 00:12:05,459 about simulations and extrapolate some 323 00:12:09,170 --> 00:12:07,079 kind of a testable set of assumptions 324 00:12:11,030 --> 00:12:09,180 that would help us determine whether 325 00:12:13,910 --> 00:12:11,040 what we experience as reality is 326 00:12:15,769 --> 00:12:13,920 actually real or only simulated 327 00:12:18,530 --> 00:12:15,779 and eerily when we do this thought 328 00:12:20,870 --> 00:12:18,540 exercise we find that our reality does 329 00:12:22,370 --> 00:12:20,880 in fact look and behave much like we 330 00:12:24,050 --> 00:12:22,380 would expect it to if it were a 331 00:12:25,790 --> 00:12:24,060 simulation 332 00:12:27,949 --> 00:12:25,800 first of all if we're living in a 333 00:12:30,170 --> 00:12:27,959 simulation we'd expect that simulation 334 00:12:31,790 --> 00:12:30,180 to be self-contained and this 335 00:12:33,650 --> 00:12:31,800 containment would reveal itself as 336 00:12:34,370 --> 00:12:33,660 limits in our knowledge about where we 337 00:12:36,290 --> 00:12:34,380 are 338 00:12:37,790 --> 00:12:36,300 just like you can't find the edge of the 339 00:12:39,829 --> 00:12:37,800 world in World of Warcraft and then 340 00:12:41,870 --> 00:12:39,839 climb out of the server there would be 341 00:12:44,629 --> 00:12:41,880 boundaries past which we would have no 342 00:12:46,430 --> 00:12:44,639 access and past that boundary we'd have 343 00:12:47,990 --> 00:12:46,440 no ability to have knowledge of the 344 00:12:49,850 --> 00:12:48,000 outside conditions 345 00:12:52,069 --> 00:12:49,860 as we discussed in the last episode 346 00:12:54,110 --> 00:12:52,079 These sorts of limits and boundaries at 347 00:12:56,449 --> 00:12:54,120 the edges of our reality do seem to 348 00:12:59,150 --> 00:12:56,459 exist we're taught that the fabric of 349 00:13:00,829 --> 00:12:59,160 our reality is space-time but space and 350 00:13:03,470 --> 00:13:00,839 time can only exist in relation to 351 00:13:05,930 --> 00:13:03,480 matter so before the Big Bang there was 352 00:13:08,509 --> 00:13:05,940 no space time and therefore no reality 353 00:13:10,190 --> 00:13:08,519 to speak of this is why scientists tell 354 00:13:13,310 --> 00:13:10,200 us that asking what happened before the 355 00:13:15,350 --> 00:13:13,320 Big Bang is meaningless and yet it seems 356 00:13:17,210 --> 00:13:15,360 inconceivable that all of existence 357 00:13:19,610 --> 00:13:17,220 could spring out of true nothingness 358 00:13:22,129 --> 00:13:19,620 which in and of itself is as impossible 359 00:13:24,710 --> 00:13:22,139 to conceptualize as it is to prove 360 00:13:27,170 --> 00:13:24,720 so we have this hint that surely 361 00:13:29,750 --> 00:13:27,180 something must have existed before the 362 00:13:32,509 --> 00:13:29,760 Big Bang even if our particular Universe 363 00:13:34,250 --> 00:13:32,519 didn't but we have no way of accessing 364 00:13:37,250 --> 00:13:34,260 that knowledge of what happened before 365 00:13:40,370 --> 00:13:37,260 the Big Bang beyond that point the very 366 00:13:42,590 --> 00:13:40,380 fabric of our own reality ceases to be 367 00:13:45,530 --> 00:13:42,600 so whatever reality may exist beyond 368 00:13:47,269 --> 00:13:45,540 that Horizon is utterly unknowable and 369 00:13:50,090 --> 00:13:47,279 not only do we know that the space-time 370 00:13:52,430 --> 00:13:50,100 we experience hasn't always existed we 371 00:13:53,930 --> 00:13:52,440 also know that it can break down at the 372 00:13:55,910 --> 00:13:53,940 center of a black hole matter is 373 00:13:58,069 --> 00:13:55,920 compressed down into an infinitely tiny 374 00:13:59,090 --> 00:13:58,079 Point obliterating our Concepts as face 375 00:14:01,250 --> 00:13:59,100 and time 376 00:14:03,590 --> 00:14:01,260 so we find ourselves embedded in 377 00:14:05,569 --> 00:14:03,600 space-time a substrate of reality that 378 00:14:08,269 --> 00:14:05,579 appears to be able to be both created 379 00:14:10,190 --> 00:14:08,279 and destroyed and from what we can tell 380 00:14:12,350 --> 00:14:10,200 mathematically it seems that our 381 00:14:15,590 --> 00:14:12,360 particular instantiation of space-time 382 00:14:17,329 --> 00:14:15,600 has a definitive beginning around 13.8 383 00:14:19,610 --> 00:14:17,339 billion years ago 384 00:14:21,889 --> 00:14:19,620 basically we find ourselves in a 385 00:14:24,530 --> 00:14:21,899 self-contained system the boundaries of 386 00:14:26,569 --> 00:14:24,540 which are entirely opaque to us we have 387 00:14:28,490 --> 00:14:26,579 no way of knowing what conditions if any 388 00:14:30,710 --> 00:14:28,500 exist outside of our known universe 389 00:14:33,050 --> 00:14:30,720 which is exactly what we'd expect to see 390 00:14:35,990 --> 00:14:33,060 if we were in a simulation 391 00:14:37,490 --> 00:14:36,000 okay but that's just one example there 392 00:14:38,810 --> 00:14:37,500 are certainly other potential reasons 393 00:14:41,449 --> 00:14:38,820 for why we don't know what happened 394 00:14:42,710 --> 00:14:41,459 before the Big Bang and considering how 395 00:14:44,990 --> 00:14:42,720 much of the story of The Big Bang 396 00:14:46,910 --> 00:14:45,000 doesn't make sense it seems reasonable 397 00:14:48,769 --> 00:14:46,920 to allow that we might know more about 398 00:14:50,750 --> 00:14:48,779 what happened before the beginning of 399 00:14:53,090 --> 00:14:50,760 time at some point in the future 400 00:14:55,009 --> 00:14:53,100 or more likely we might learn something 401 00:14:57,410 --> 00:14:55,019 about the nature of our reality that 402 00:14:58,850 --> 00:14:57,420 will render all of these questions moot 403 00:15:01,189 --> 00:14:58,860 so there's no need to jump to 404 00:15:02,750 --> 00:15:01,199 conclusions for us to seriously consider 405 00:15:04,189 --> 00:15:02,760 this possibility we'd need more 406 00:15:06,230 --> 00:15:04,199 supporting evidence 407 00:15:08,329 --> 00:15:06,240 but you might be surprised at how much 408 00:15:10,670 --> 00:15:08,339 supporting evidence there is for example 409 00:15:12,110 --> 00:15:10,680 another characteristic of reality that 410 00:15:13,970 --> 00:15:12,120 we'd expect to find if we were in a 411 00:15:15,949 --> 00:15:13,980 simulation is that it would be perfectly 412 00:15:17,509 --> 00:15:15,959 calibrated to support the particular 413 00:15:20,389 --> 00:15:17,519 conditions it was programmed to be 414 00:15:21,650 --> 00:15:20,399 simulating right it's so obvious that 415 00:15:24,170 --> 00:15:21,660 that would be true that it's almost 416 00:15:26,389 --> 00:15:24,180 meaningless to say it the whole point of 417 00:15:28,430 --> 00:15:26,399 a simulation is that it simulates a very 418 00:15:30,290 --> 00:15:28,440 particular set of conditions 419 00:15:32,689 --> 00:15:30,300 so if we assume that we are in a 420 00:15:34,550 --> 00:15:32,699 simulation where we live on earth then 421 00:15:36,350 --> 00:15:34,560 everything in that simulation would be 422 00:15:38,689 --> 00:15:36,360 perfectly calibrated to create the 423 00:15:40,069 --> 00:15:38,699 conditions on earth once again this is 424 00:15:41,030 --> 00:15:40,079 super obvious to the point of being 425 00:15:43,009 --> 00:15:41,040 meaningless 426 00:15:44,810 --> 00:15:43,019 so why do I bring it up 427 00:15:46,670 --> 00:15:44,820 well as you'll recall from our last 428 00:15:49,129 --> 00:15:46,680 episode the universe in which we find 429 00:15:51,650 --> 00:15:49,139 ourselves seems to be uncannily well 430 00:15:54,170 --> 00:15:51,660 suited to support the existence of life 431 00:15:56,210 --> 00:15:54,180 for example if the Big Bang had been one 432 00:15:57,650 --> 00:15:56,220 part in a million more powerful it would 433 00:15:59,389 --> 00:15:57,660 have expanded too quickly for the 434 00:16:01,730 --> 00:15:59,399 galaxies and therefore life to develop 435 00:16:04,370 --> 00:16:01,740 if the strong nuclear force were 436 00:16:06,590 --> 00:16:04,380 decreased by just two percent Atomic 437 00:16:07,730 --> 00:16:06,600 nuclei wouldn't hold together and the 438 00:16:10,670 --> 00:16:07,740 universe would be filled with nothing 439 00:16:13,129 --> 00:16:10,680 but hydrogen if the gravitational force 440 00:16:15,590 --> 00:16:13,139 were decreased by just a hair Stars 441 00:16:17,569 --> 00:16:15,600 including the sun wouldn't ignite 442 00:16:19,910 --> 00:16:17,579 these are just a couple of the more than 443 00:16:21,590 --> 00:16:19,920 200 physical parameters within the 444 00:16:24,410 --> 00:16:21,600 universe that had to be precisely 445 00:16:26,150 --> 00:16:24,420 calibrated for life to be possible if 446 00:16:28,610 --> 00:16:26,160 even one of these parameters were off 447 00:16:30,949 --> 00:16:28,620 even slightly the likely result would 448 00:16:32,810 --> 00:16:30,959 have been a universe devoid of life 449 00:16:34,610 --> 00:16:32,820 the chances of the Big Bang would result 450 00:16:37,370 --> 00:16:34,620 in a universe that is suitable to life 451 00:16:39,230 --> 00:16:37,380 are so vanishingly small but it becomes 452 00:16:41,090 --> 00:16:39,240 very difficult to posit any sort of 453 00:16:42,470 --> 00:16:41,100 irrational explanation for how it 454 00:16:44,210 --> 00:16:42,480 actually happened 455 00:16:45,889 --> 00:16:44,220 some would argue that the fact that we 456 00:16:47,509 --> 00:16:45,899 exist and are here to ask the question 457 00:16:50,269 --> 00:16:47,519 of why the universe is perfectly 458 00:16:52,370 --> 00:16:50,279 calibrated to support life presupposes 459 00:16:54,829 --> 00:16:52,380 that life exists and so the question is 460 00:16:57,170 --> 00:16:54,839 moot but that kind of circular logic 461 00:16:59,150 --> 00:16:57,180 doesn't actually explain anything the 462 00:17:01,189 --> 00:16:59,160 only thing it accomplishes is taking the 463 00:17:03,470 --> 00:17:01,199 very legitimate question of how we 464 00:17:06,169 --> 00:17:03,480 manage such a lucky role of the cosmic 465 00:17:08,630 --> 00:17:06,179 Dice and makes it out of bounds 466 00:17:10,490 --> 00:17:08,640 but if the universe is a simulation then 467 00:17:12,470 --> 00:17:10,500 suddenly we have a very straightforward 468 00:17:14,329 --> 00:17:12,480 explanation for why it's so perfectly 469 00:17:16,850 --> 00:17:14,339 calibrated to support life 470 00:17:18,169 --> 00:17:16,860 it was created to be and it would 471 00:17:20,809 --> 00:17:18,179 suggest that the purpose of the 472 00:17:23,030 --> 00:17:20,819 simulation is deeply tied to life itself 473 00:17:25,610 --> 00:17:23,040 perhaps it's to study how life evolves 474 00:17:27,350 --> 00:17:25,620 over eons we don't know and without 475 00:17:30,049 --> 00:17:27,360 access to knowledge outside of the 476 00:17:32,270 --> 00:17:30,059 system it would be impossible to prove 477 00:17:35,090 --> 00:17:32,280 but as far-fetched as the simulation 478 00:17:36,890 --> 00:17:35,100 hypothesis may sound we have to admit 479 00:17:39,110 --> 00:17:36,900 that it does have at least some 480 00:17:41,510 --> 00:17:39,120 explanatory power in Realms where we'd 481 00:17:43,970 --> 00:17:41,520 previously had only questions 482 00:17:45,590 --> 00:17:43,980 okay now admittedly those first two 483 00:17:46,909 --> 00:17:45,600 examples are interesting but they're 484 00:17:48,710 --> 00:17:46,919 hardly The Smoking Gun in our 485 00:17:50,990 --> 00:17:48,720 investigation into whether or not we're 486 00:17:53,330 --> 00:17:51,000 living in a simulation with both 487 00:17:55,789 --> 00:17:53,340 examples we have no real way to verify 488 00:17:57,350 --> 00:17:55,799 or falsify the hypothesis so we're left 489 00:17:59,450 --> 00:17:57,360 with only conjecture 490 00:18:01,490 --> 00:17:59,460 one of the main problems with proving 491 00:18:03,409 --> 00:18:01,500 whether or not we're in a simulation is 492 00:18:05,510 --> 00:18:03,419 that anything that we can observe by 493 00:18:07,669 --> 00:18:05,520 definition would be a part of the 494 00:18:09,409 --> 00:18:07,679 simulation and without access to 495 00:18:12,049 --> 00:18:09,419 information from outside of the system 496 00:18:14,510 --> 00:18:12,059 we have no way to say decisively whether 497 00:18:16,909 --> 00:18:14,520 we are in a simulation or not however 498 00:18:18,830 --> 00:18:16,919 some have argued that there would be one 499 00:18:20,390 --> 00:18:18,840 artifact from the outside world that 500 00:18:22,850 --> 00:18:20,400 would be discoverable within a 501 00:18:25,669 --> 00:18:22,860 simulation and that artifact is the 502 00:18:27,590 --> 00:18:25,679 simulations processing speed processing 503 00:18:30,710 --> 00:18:27,600 speed refers to how quickly a computer 504 00:18:32,810 --> 00:18:30,720 can process data or instructions so if 505 00:18:34,669 --> 00:18:32,820 hypothetically our reality is being 506 00:18:37,010 --> 00:18:34,679 simulated and is being hosted on 507 00:18:38,750 --> 00:18:37,020 something like a server somewhere then 508 00:18:40,610 --> 00:18:38,760 the hardware that it's running on would 509 00:18:42,710 --> 00:18:40,620 leave an artifact within the world of 510 00:18:45,890 --> 00:18:42,720 the simulation in the form of how fast 511 00:18:47,330 --> 00:18:45,900 it can process data in other words all 512 00:18:49,010 --> 00:18:47,340 the other laws and rules of the 513 00:18:52,310 --> 00:18:49,020 simulation would be a result of the 514 00:18:54,409 --> 00:18:52,320 simulation itself or the software but 515 00:18:56,930 --> 00:18:54,419 processing speed is a result of the 516 00:18:59,330 --> 00:18:56,940 hardware on which the software runs 517 00:19:01,430 --> 00:18:59,340 so if you're a character in a video game 518 00:19:03,890 --> 00:19:01,440 all of the laws of the game would be a 519 00:19:05,930 --> 00:19:03,900 part of the simulation but no matter how 520 00:19:08,450 --> 00:19:05,940 complete and perfect the simulation was 521 00:19:10,370 --> 00:19:08,460 anything you did within the game would 522 00:19:12,049 --> 00:19:10,380 be constrained by the processor speed 523 00:19:14,390 --> 00:19:12,059 because the hardware on which it's 524 00:19:17,029 --> 00:19:14,400 running by its very nature can only 525 00:19:19,130 --> 00:19:17,039 process so much information at once 526 00:19:20,990 --> 00:19:19,140 so it would be impossible for you to do 527 00:19:23,390 --> 00:19:21,000 anything faster than the time it took 528 00:19:25,490 --> 00:19:23,400 the hardware to process that information 529 00:19:27,950 --> 00:19:25,500 it follows then that if we live in a 530 00:19:30,110 --> 00:19:27,960 simulation our universe should also have 531 00:19:32,450 --> 00:19:30,120 such an artifact but what would that 532 00:19:34,190 --> 00:19:32,460 look like by reverse engineering what 533 00:19:36,590 --> 00:19:34,200 the artifact would look like to us from 534 00:19:38,690 --> 00:19:36,600 inside the simulation we have a starting 535 00:19:40,669 --> 00:19:38,700 point to determine if such an artifact 536 00:19:42,590 --> 00:19:40,679 exists in our reality 537 00:19:44,750 --> 00:19:42,600 first of all the artifact would be 538 00:19:46,310 --> 00:19:44,760 unaffected by anything going on in the 539 00:19:48,350 --> 00:19:46,320 simulation and would be basically 540 00:19:50,630 --> 00:19:48,360 irrelevant within the simulated reality 541 00:19:52,070 --> 00:19:50,640 until you tried to do something that 542 00:19:54,289 --> 00:19:52,080 required the hardware to process 543 00:19:55,070 --> 00:19:54,299 information more quickly than it's able 544 00:19:57,230 --> 00:19:55,080 to 545 00:19:59,450 --> 00:19:57,240 the way that we'd experience that inside 546 00:20:01,130 --> 00:19:59,460 of the simulation would be as an upper 547 00:20:03,350 --> 00:20:01,140 limit of some kind 548 00:20:05,090 --> 00:20:03,360 another property of the artifact is that 549 00:20:06,770 --> 00:20:05,100 it would not be able to be explained by 550 00:20:08,990 --> 00:20:06,780 the underlying laws of the simulation 551 00:20:11,690 --> 00:20:09,000 because it's separate from those laws 552 00:20:13,970 --> 00:20:11,700 again the artifact is a result of the 553 00:20:16,669 --> 00:20:13,980 hardware all of the other laws are a 554 00:20:18,529 --> 00:20:16,679 result of the software as a result this 555 00:20:20,870 --> 00:20:18,539 artifact would be taken as a given 556 00:20:23,029 --> 00:20:20,880 within the simulation we wouldn't be 557 00:20:24,890 --> 00:20:23,039 able to explain why it existed we just 558 00:20:26,690 --> 00:20:24,900 know that it did exist when we bumped up 559 00:20:28,610 --> 00:20:26,700 against its upper limit 560 00:20:30,710 --> 00:20:28,620 and finally the artifact would be 561 00:20:32,390 --> 00:20:30,720 absolute there would be no exceptions 562 00:20:33,830 --> 00:20:32,400 because there would be no situation in 563 00:20:35,450 --> 00:20:33,840 which the hardware would be able to 564 00:20:36,590 --> 00:20:35,460 process more information than it can 565 00:20:39,049 --> 00:20:36,600 process 566 00:20:41,330 --> 00:20:39,059 so when we put all of this together the 567 00:20:43,010 --> 00:20:41,340 artifact would be an inviolable law of 568 00:20:45,049 --> 00:20:43,020 the universe the cause for which we 569 00:20:46,970 --> 00:20:45,059 can't explain but which operates as a 570 00:20:49,010 --> 00:20:46,980 basic underlying law of physics and 571 00:20:49,789 --> 00:20:49,020 which only reveals itself as an upper 572 00:20:51,590 --> 00:20:49,799 limit 573 00:20:53,690 --> 00:20:51,600 and when we consider the artifact in 574 00:20:55,610 --> 00:20:53,700 this way it becomes clear that there is 575 00:20:58,070 --> 00:20:55,620 something within our reality that has 576 00:20:58,909 --> 00:20:58,080 all of these properties the speed of 577 00:21:03,470 --> 00:20:58,919 light 578 00:21:05,210 --> 00:21:03,480 speed limit of the universe as far as we 579 00:21:06,950 --> 00:21:05,220 know it's not possible for anything to 580 00:21:08,630 --> 00:21:06,960 move faster than that and there's 581 00:21:10,970 --> 00:21:08,640 nothing within the laws of physics that 582 00:21:12,710 --> 00:21:10,980 explains why this is the case but we 583 00:21:14,450 --> 00:21:12,720 know that it is because it serves as an 584 00:21:15,830 --> 00:21:14,460 upper limit that is absolute and can't 585 00:21:17,810 --> 00:21:15,840 be violated 586 00:21:19,490 --> 00:21:17,820 so could the speed of light be an 587 00:21:22,010 --> 00:21:19,500 artifact of the hardware on which the 588 00:21:23,870 --> 00:21:22,020 simulation of our reality is run there's 589 00:21:25,730 --> 00:21:23,880 no way to know for sure but there are 590 00:21:26,930 --> 00:21:25,740 many that would argue that that is proof 591 00:21:29,090 --> 00:21:26,940 positive that we're living in a 592 00:21:30,649 --> 00:21:29,100 simulation and as we move on to examine 593 00:21:33,890 --> 00:21:30,659 other evidence that we may be living in 594 00:21:36,890 --> 00:21:33,900 a simulation things only get spookier 595 00:21:39,169 --> 00:21:36,900 let's talk about rendering if we use the 596 00:21:41,390 --> 00:21:39,179 example of a video game rendering is the 597 00:21:43,610 --> 00:21:41,400 process of generating an image from a 2d 598 00:21:44,750 --> 00:21:43,620 or a 3D model by means of a computer 599 00:21:46,370 --> 00:21:44,760 program 600 00:21:48,169 --> 00:21:46,380 As you move through the world of the 601 00:21:49,970 --> 00:21:48,179 video game it renders the world of the 602 00:21:51,350 --> 00:21:49,980 game in front of you from the underlying 603 00:21:52,850 --> 00:21:51,360 code of the game 604 00:21:54,890 --> 00:21:52,860 and for the purposes of this 605 00:21:57,350 --> 00:21:54,900 conversation it's important to recognize 606 00:21:59,390 --> 00:21:57,360 that the video game only renders what is 607 00:22:01,430 --> 00:21:59,400 in front of you and that makes a lot of 608 00:22:03,470 --> 00:22:01,440 sense because if the game had to 609 00:22:05,330 --> 00:22:03,480 continually render the entire world of 610 00:22:07,789 --> 00:22:05,340 the game it would waste a ton of 611 00:22:09,649 --> 00:22:07,799 resources and be extremely inefficient 612 00:22:11,870 --> 00:22:09,659 so the world of the video game only 613 00:22:14,330 --> 00:22:11,880 exists as a programmed possibility 614 00:22:16,370 --> 00:22:14,340 within the game until it comes into your 615 00:22:17,990 --> 00:22:16,380 character's field of vision 616 00:22:19,490 --> 00:22:18,000 and if this reminds you of the 617 00:22:21,230 --> 00:22:19,500 implications of the double slit 618 00:22:23,690 --> 00:22:21,240 experiment then you see where I'm going 619 00:22:25,370 --> 00:22:23,700 with this we've already discussed the 620 00:22:28,310 --> 00:22:25,380 double slit experiment in quantum 621 00:22:29,870 --> 00:22:28,320 mechanics in episodes 5 and 19. so if 622 00:22:31,130 --> 00:22:29,880 you need a refresher I'll have those 623 00:22:33,289 --> 00:22:31,140 linked up with the appropriate 624 00:22:34,669 --> 00:22:33,299 timestamps in the episode brief so that 625 00:22:37,250 --> 00:22:34,679 you can listen to those sections again 626 00:22:38,870 --> 00:22:37,260 I'm going to move forward here assuming 627 00:22:40,070 --> 00:22:38,880 that you already have a handle on those 628 00:22:42,890 --> 00:22:40,080 ideas 629 00:22:44,630 --> 00:22:42,900 for many people myself included the 630 00:22:46,310 --> 00:22:44,640 clear implications of the double slit 631 00:22:48,710 --> 00:22:46,320 experiment is that everything that we 632 00:22:50,390 --> 00:22:48,720 experience in our reality exists in a 633 00:22:53,570 --> 00:22:50,400 probabilistic state of superposition 634 00:22:55,789 --> 00:22:53,580 until it is observed the very active 635 00:22:58,070 --> 00:22:55,799 observation causes these probabilistic 636 00:22:59,810 --> 00:22:58,080 outcomes to resolve themselves into one 637 00:23:01,789 --> 00:22:59,820 definite reality 638 00:23:03,470 --> 00:23:01,799 now granted there are plenty of 639 00:23:05,029 --> 00:23:03,480 scientists out there who do not agree 640 00:23:07,190 --> 00:23:05,039 with that interpretation of quantum 641 00:23:08,450 --> 00:23:07,200 mechanics and the reason for that is 642 00:23:10,070 --> 00:23:08,460 that it breaks everything that we 643 00:23:11,510 --> 00:23:10,080 thought we knew about what the world is 644 00:23:13,850 --> 00:23:11,520 and how it works 645 00:23:15,649 --> 00:23:13,860 at around seven or eight months of age a 646 00:23:18,230 --> 00:23:15,659 baby begins to develop an understanding 647 00:23:20,330 --> 00:23:18,240 of object permanence in this important 648 00:23:21,890 --> 00:23:20,340 developmental stage a baby learns that 649 00:23:24,590 --> 00:23:21,900 something that is hidden out of their 650 00:23:25,370 --> 00:23:24,600 view still exists even if they can't see 651 00:23:26,870 --> 00:23:25,380 it 652 00:23:28,610 --> 00:23:26,880 this is why there's such a sharp 653 00:23:30,289 --> 00:23:28,620 drop-off and how much you can blow a 654 00:23:32,870 --> 00:23:30,299 baby's mind with a game of peekaboo 655 00:23:34,549 --> 00:23:32,880 after a certain age they understand that 656 00:23:36,110 --> 00:23:34,559 you're still there behind your hands and 657 00:23:37,970 --> 00:23:36,120 The Jig Is Up 658 00:23:39,710 --> 00:23:37,980 the understanding that things are still 659 00:23:41,390 --> 00:23:39,720 there even if we can't see them is 660 00:23:43,010 --> 00:23:41,400 fundamental to the ways that we model 661 00:23:44,149 --> 00:23:43,020 the world as we learn and grow into 662 00:23:46,669 --> 00:23:44,159 adulthood 663 00:23:48,590 --> 00:23:46,679 without object permanence you'd never 664 00:23:50,750 --> 00:23:48,600 know where you left your keys or how to 665 00:23:52,610 --> 00:23:50,760 get to the grocery store the concept 666 00:23:54,289 --> 00:23:52,620 that objects are objectively still there 667 00:23:55,970 --> 00:23:54,299 even when we aren't looking at them as 668 00:23:57,350 --> 00:23:55,980 one of our most basic meaning making 669 00:23:59,570 --> 00:23:57,360 constructs 670 00:24:01,549 --> 00:23:59,580 and so it's easy to understand why so 671 00:24:03,770 --> 00:24:01,559 many outright reject the idea that 672 00:24:04,850 --> 00:24:03,780 nothing objectively exists until it's 673 00:24:06,950 --> 00:24:04,860 observed 674 00:24:08,810 --> 00:24:06,960 the implications of quantum mechanics 675 00:24:11,029 --> 00:24:08,820 turn our most basic assumptions about 676 00:24:13,250 --> 00:24:11,039 the nature of reality on its head 677 00:24:15,470 --> 00:24:13,260 but despite their protestations the 678 00:24:17,270 --> 00:24:15,480 naysayers aren't able to offer any kind 679 00:24:19,070 --> 00:24:17,280 of attainable alternative 680 00:24:20,390 --> 00:24:19,080 some simply throw up their hands and 681 00:24:21,950 --> 00:24:20,400 claim the quantum mechanics is 682 00:24:23,090 --> 00:24:21,960 impossible to understand and doesn't 683 00:24:25,310 --> 00:24:23,100 make sense 684 00:24:27,110 --> 00:24:25,320 and yet quantum mechanics is one of the 685 00:24:29,570 --> 00:24:27,120 most successful quantitative theories 686 00:24:31,490 --> 00:24:29,580 ever produced not a single one of the 687 00:24:33,529 --> 00:24:31,500 untold thousands of experiments done to 688 00:24:35,930 --> 00:24:33,539 test it has ever found the basic 689 00:24:37,549 --> 00:24:35,940 principles to be an error so how could 690 00:24:40,490 --> 00:24:37,559 something that can't possibly be right 691 00:24:42,710 --> 00:24:40,500 work so well perhaps the answer is that 692 00:24:43,730 --> 00:24:42,720 the nature of our reality isn't what we 693 00:24:45,890 --> 00:24:43,740 think it is 694 00:24:47,630 --> 00:24:45,900 we expect the things objectively exist 695 00:24:49,850 --> 00:24:47,640 whether or not someone is there to 696 00:24:51,890 --> 00:24:49,860 observe them but quantum mechanics 697 00:24:54,169 --> 00:24:51,900 suggests that at the most fundamental 698 00:24:56,330 --> 00:24:54,179 Atomic level that's not the way it works 699 00:24:58,010 --> 00:24:56,340 and the way it actually works ends up 700 00:25:00,409 --> 00:24:58,020 looking a lot more like the way the 701 00:25:02,510 --> 00:25:00,419 world is rendered in a video game 702 00:25:04,789 --> 00:25:02,520 another clue that we might be living in 703 00:25:06,830 --> 00:25:04,799 a simulation is that much like in the 704 00:25:07,970 --> 00:25:06,840 world of a video game reality is 705 00:25:09,950 --> 00:25:07,980 pixelated 706 00:25:11,750 --> 00:25:09,960 now to be clear I'm not saying that 707 00:25:14,270 --> 00:25:11,760 reality is literally made out of pixels 708 00:25:16,490 --> 00:25:14,280 but rather I'm pointing to the concept 709 00:25:18,649 --> 00:25:16,500 that just like an image that is rendered 710 00:25:21,049 --> 00:25:18,659 on a screen when you zoom in close 711 00:25:22,730 --> 00:25:21,059 enough you see that reality isn't one 712 00:25:23,990 --> 00:25:22,740 continuous hole in the way that we 713 00:25:25,789 --> 00:25:24,000 perceive it 714 00:25:27,830 --> 00:25:25,799 reality as we know it is actually 715 00:25:30,830 --> 00:25:27,840 composed of countless tiny particles 716 00:25:33,230 --> 00:25:30,840 from atoms to quarks to electrons which 717 00:25:35,210 --> 00:25:33,240 make up everything in the universe 718 00:25:36,649 --> 00:25:35,220 the behavior of these particles is 719 00:25:37,730 --> 00:25:36,659 governed by the laws of quantum 720 00:25:39,590 --> 00:25:37,740 mechanics 721 00:25:41,870 --> 00:25:39,600 one of the most remarkable aspects of 722 00:25:44,750 --> 00:25:41,880 quantum mechanics is that it reveals 723 00:25:46,850 --> 00:25:44,760 that reality is quantized this means 724 00:25:49,430 --> 00:25:46,860 that energy momentum and other physical 725 00:25:52,010 --> 00:25:49,440 quantities can only exist in discrete 726 00:25:54,470 --> 00:25:52,020 indivisible units that come together to 727 00:25:56,690 --> 00:25:54,480 form the whole much like how individual 728 00:25:58,970 --> 00:25:56,700 pixels on a screen come together to form 729 00:26:01,190 --> 00:25:58,980 an image 730 00:26:03,590 --> 00:26:01,200 if we lived in a simulation we'd expect 731 00:26:05,630 --> 00:26:03,600 to see much the same thing any 732 00:26:07,610 --> 00:26:05,640 simulation would ultimately have a 733 00:26:09,890 --> 00:26:07,620 finite resolution that would reveal 734 00:26:12,289 --> 00:26:09,900 itself as discrete indivisible units 735 00:26:14,630 --> 00:26:12,299 much like pixels which is exactly what 736 00:26:16,549 --> 00:26:14,640 we see another potential sign that we're 737 00:26:19,010 --> 00:26:16,559 living in a simulation would be the 738 00:26:21,350 --> 00:26:19,020 appearance of glitches in The Matrix 739 00:26:23,630 --> 00:26:21,360 if our reality operates in a way similar 740 00:26:25,730 --> 00:26:23,640 to a video game we'd expect that 741 00:26:27,289 --> 00:26:25,740 occasionally we'd encounter bugs or 742 00:26:29,390 --> 00:26:27,299 errors that disrupt the game's 743 00:26:31,310 --> 00:26:29,400 continuity or consistency 744 00:26:33,409 --> 00:26:31,320 if we're in a simulation small 745 00:26:35,330 --> 00:26:33,419 inconsistencies could be the result of 746 00:26:38,029 --> 00:26:35,340 changes or errors made by whoever's 747 00:26:39,830 --> 00:26:38,039 running it these glitches may result in 748 00:26:42,110 --> 00:26:39,840 alterations to our shared histories 749 00:26:43,610 --> 00:26:42,120 creating discrepancies between our 750 00:26:45,350 --> 00:26:43,620 Collective memories and the reality 751 00:26:48,110 --> 00:26:45,360 that's presented to us 752 00:26:50,450 --> 00:26:48,120 and strangely there is some significant 753 00:26:52,490 --> 00:26:50,460 evidence to support this in particular 754 00:26:56,810 --> 00:26:52,500 the Mandela effect 755 00:26:59,750 --> 00:26:56,820 coined by paranormal consultant Fiona 756 00:27:01,549 --> 00:26:59,760 Broome in 2010 to describe a collective 757 00:27:03,890 --> 00:27:01,559 false memory she discovered at a 758 00:27:06,529 --> 00:27:03,900 convention where many people including 759 00:27:08,990 --> 00:27:06,539 herself remembered Nelson Mandela dying 760 00:27:11,930 --> 00:27:09,000 in prison during the 1980s even though 761 00:27:13,850 --> 00:27:11,940 he actually passed away in 2013. the 762 00:27:16,190 --> 00:27:13,860 phenomenon is marked by a large number 763 00:27:18,470 --> 00:27:16,200 of people sharing what appears to be an 764 00:27:20,810 --> 00:27:18,480 incorrect memory which raises major 765 00:27:23,690 --> 00:27:20,820 questions about both the nature of our 766 00:27:25,730 --> 00:27:23,700 reality and our perception of it and 767 00:27:28,370 --> 00:27:25,740 this phenomenon is not isolated to the 768 00:27:29,930 --> 00:27:28,380 case of Nelson Mandela one instance of 769 00:27:32,510 --> 00:27:29,940 the Mandela effect that I have always 770 00:27:35,029 --> 00:27:32,520 found particularly maddening involves Ed 771 00:27:37,970 --> 00:27:35,039 McMahon and Publishers Clearinghouse 772 00:27:40,250 --> 00:27:37,980 many people myself included distinctly 773 00:27:41,990 --> 00:27:40,260 remember McMahon delivering oversized 774 00:27:44,029 --> 00:27:42,000 checks to Winners homes as part of the 775 00:27:46,789 --> 00:27:44,039 Publisher's Clearinghouse Sweepstakes 776 00:27:48,950 --> 00:27:46,799 in my case if anyone had asked me who Ed 777 00:27:51,049 --> 00:27:48,960 McMahon was that would have been the 778 00:27:52,669 --> 00:27:51,059 first thing I said about him and I would 779 00:27:56,269 --> 00:27:52,679 have bet any amount of money that I was 780 00:27:59,510 --> 00:27:56,279 right I mean I saw that I know I did 781 00:28:01,310 --> 00:27:59,520 and yet in actuality McMahon was never 782 00:28:03,649 --> 00:28:01,320 associated with Publishers Clearinghouse 783 00:28:05,630 --> 00:28:03,659 he did actually work for a different 784 00:28:08,210 --> 00:28:05,640 sweepstakes company called American 785 00:28:10,730 --> 00:28:08,220 Family Publishers but he never went to 786 00:28:13,190 --> 00:28:10,740 anyone's house and he never held a giant 787 00:28:15,110 --> 00:28:13,200 check so why do so many of us remember 788 00:28:16,909 --> 00:28:15,120 it that way 789 00:28:18,769 --> 00:28:16,919 for me though perhaps the most 790 00:28:21,890 --> 00:28:18,779 disturbing example of the Mandela effect 791 00:28:24,409 --> 00:28:21,900 is The Berenstein Bears I grew up with 792 00:28:26,870 --> 00:28:24,419 shelves full of Berenstein bear books I 793 00:28:28,430 --> 00:28:26,880 watched the show every day both were 794 00:28:31,070 --> 00:28:28,440 very Central to my early childhood 795 00:28:32,870 --> 00:28:31,080 memories and as a kid who was obsessed 796 00:28:34,430 --> 00:28:32,880 with words and with spelling it's 797 00:28:36,710 --> 00:28:34,440 virtually impossible for me to believe 798 00:28:38,930 --> 00:28:36,720 that this whole time it wasn't the 799 00:28:41,870 --> 00:28:38,940 Berenstein Bears but the Berenstain 800 00:28:43,909 --> 00:28:41,880 Bears and yet every shred of available 801 00:28:44,750 --> 00:28:43,919 evidence seems to indicate that this was 802 00:28:46,850 --> 00:28:44,760 the case 803 00:28:48,529 --> 00:28:46,860 when I'm in a used bookstore I always 804 00:28:50,570 --> 00:28:48,539 make sure to swing by the kids section 805 00:28:52,549 --> 00:28:50,580 because I still have this irrational 806 00:28:54,169 --> 00:28:52,559 feeling that one day I'll be able to 807 00:28:57,110 --> 00:28:54,179 find a copy of a book that says 808 00:28:59,630 --> 00:28:57,120 Berenstein instead of Berenstain I never 809 00:29:01,730 --> 00:28:59,640 have but the uncomfortable dissonance of 810 00:29:04,190 --> 00:29:01,740 this impossible memory means that I'll 811 00:29:06,110 --> 00:29:04,200 probably never stop trying there are 812 00:29:07,970 --> 00:29:06,120 plenty of other examples of the Mandela 813 00:29:09,409 --> 00:29:07,980 effect that you can explore I'll be sure 814 00:29:11,090 --> 00:29:09,419 to include some links in the episode 815 00:29:13,250 --> 00:29:11,100 brief if you'd like to take a deeper 816 00:29:15,289 --> 00:29:13,260 dive if you've never looked into it 817 00:29:17,570 --> 00:29:15,299 before it's definitely a fun Rabbit Hole 818 00:29:20,090 --> 00:29:17,580 to go down there are tons of examples 819 00:29:22,010 --> 00:29:20,100 and if the ones I share didn't resonate 820 00:29:24,350 --> 00:29:22,020 and you found yourself thinking uh oh 821 00:29:26,810 --> 00:29:24,360 Kelly's lost it I'd encourage you to 822 00:29:28,730 --> 00:29:26,820 look up some other examples most people 823 00:29:31,190 --> 00:29:28,740 seem to share at least a few of these 824 00:29:32,750 --> 00:29:31,200 seemingly false memories and it's trippy 825 00:29:35,029 --> 00:29:32,760 when you realize that something that you 826 00:29:37,250 --> 00:29:35,039 were so certain of turns out to not be 827 00:29:38,930 --> 00:29:37,260 real especially when millions of other 828 00:29:40,070 --> 00:29:38,940 people around the world remember it that 829 00:29:42,409 --> 00:29:40,080 way as well 830 00:29:44,450 --> 00:29:42,419 and yet as intriguing as the Mandela 831 00:29:46,130 --> 00:29:44,460 effect is especially in the context of 832 00:29:48,169 --> 00:29:46,140 this conversation about the possibility 833 00:29:49,669 --> 00:29:48,179 that we live in a simulation it's 834 00:29:51,470 --> 00:29:49,679 important to recognize that there are 835 00:29:53,630 --> 00:29:51,480 plenty of other plausible explanations 836 00:29:56,269 --> 00:29:53,640 for the Mandela effect that don't rely 837 00:29:58,549 --> 00:29:56,279 on simulation Theory these explanations 838 00:30:01,149 --> 00:29:58,559 include false memories confabulation 839 00:30:03,830 --> 00:30:01,159 parallel universes and even time travel 840 00:30:05,570 --> 00:30:03,840 and obviously we have no real way to 841 00:30:06,590 --> 00:30:05,580 confirm the cause of this phenomenon one 842 00:30:08,690 --> 00:30:06,600 way or another 843 00:30:10,130 --> 00:30:08,700 but when we stack it up alongside the 844 00:30:13,669 --> 00:30:10,140 other evidence that we may be living in 845 00:30:15,529 --> 00:30:13,679 a simulation it is certainly eerie 846 00:30:17,269 --> 00:30:15,539 and there's one final piece of evidence 847 00:30:19,010 --> 00:30:17,279 that we might be living in a simulation 848 00:30:21,470 --> 00:30:19,020 that's worth mentioning 849 00:30:23,389 --> 00:30:21,480 it's a relatively recent idea that links 850 00:30:25,130 --> 00:30:23,399 the simulation hypothesis to our 851 00:30:27,830 --> 00:30:25,140 awareness of multiple plausible 852 00:30:29,750 --> 00:30:27,840 apocalypse scenarios by suggesting that 853 00:30:30,769 --> 00:30:29,760 we live in some kind of an ancestor 854 00:30:33,950 --> 00:30:30,779 simulator 855 00:30:35,810 --> 00:30:33,960 it goes like this perhaps the point of 856 00:30:37,490 --> 00:30:35,820 this simulation is to explore how 857 00:30:40,070 --> 00:30:37,500 civilization copes with the growing 858 00:30:42,169 --> 00:30:40,080 existential risks that we Face from 859 00:30:44,029 --> 00:30:42,179 nuclear Annihilation to the rise of AI 860 00:30:46,490 --> 00:30:44,039 we find ourselves on the brink of 861 00:30:48,529 --> 00:30:46,500 potential self-destruction so could this 862 00:30:50,750 --> 00:30:48,539 convergence the potential apocalyptic 863 00:30:52,909 --> 00:30:50,760 scenarios be the very thing that this 864 00:30:55,190 --> 00:30:52,919 simulation was created to study 865 00:30:57,710 --> 00:30:55,200 the idea is not as far-fetched as it may 866 00:30:59,690 --> 00:30:57,720 seem at first glance simulations are 867 00:31:02,269 --> 00:30:59,700 often used for testing scenarios and 868 00:31:04,190 --> 00:31:02,279 predicting outcomes for instance we 869 00:31:06,289 --> 00:31:04,200 routinely use flight simulators to train 870 00:31:08,149 --> 00:31:06,299 Pilots simulating various possible 871 00:31:10,310 --> 00:31:08,159 scenarios and problems that they may 872 00:31:12,590 --> 00:31:10,320 encounter while flying a plane 873 00:31:15,289 --> 00:31:12,600 similarly could our universe be a 874 00:31:17,210 --> 00:31:15,299 massive civilization simulator where an 875 00:31:18,830 --> 00:31:17,220 advanced Society tests how we handle 876 00:31:20,990 --> 00:31:18,840 existential threats 877 00:31:23,330 --> 00:31:21,000 in this context each potential 878 00:31:24,649 --> 00:31:23,340 apocalyptic scenario represents a 879 00:31:27,110 --> 00:31:24,659 significant challenge that we must 880 00:31:29,570 --> 00:31:27,120 navigate to ensure our survival a 881 00:31:31,250 --> 00:31:29,580 nuclear Holocaust a climate disaster the 882 00:31:33,649 --> 00:31:31,260 devastating potential of artificial 883 00:31:35,930 --> 00:31:33,659 super intelligence or even a deadly 884 00:31:37,730 --> 00:31:35,940 pandemic could each be seen as tests 885 00:31:39,649 --> 00:31:37,740 within the simulation 886 00:31:41,090 --> 00:31:39,659 an advanced civilization might be 887 00:31:43,430 --> 00:31:41,100 interested in running these scenarios 888 00:31:45,110 --> 00:31:43,440 for several reasons they could be 889 00:31:47,149 --> 00:31:45,120 examining historical possibilities 890 00:31:49,850 --> 00:31:47,159 exploring different outcomes to learn 891 00:31:51,830 --> 00:31:49,860 from past mistakes or testing how a 892 00:31:54,169 --> 00:31:51,840 society similar to their own might 893 00:31:56,149 --> 00:31:54,179 handle various existential threats 894 00:31:58,070 --> 00:31:56,159 it's even been suggested that it could 895 00:32:00,470 --> 00:31:58,080 have been created by some version of us 896 00:32:02,090 --> 00:32:00,480 in the future trying to understand what 897 00:32:03,649 --> 00:32:02,100 happened to their ancestors in the 898 00:32:05,090 --> 00:32:03,659 distant past 899 00:32:08,029 --> 00:32:05,100 so having looked at all the evidence 900 00:32:09,470 --> 00:32:08,039 what is the verdict do we in fact live 901 00:32:11,269 --> 00:32:09,480 in a simulation 902 00:32:13,730 --> 00:32:11,279 as compelling as some of the arguments 903 00:32:15,590 --> 00:32:13,740 for the simulation hypothesis are the 904 00:32:17,930 --> 00:32:15,600 reality is that we can't know for sure 905 00:32:20,450 --> 00:32:17,940 because the hypothesis isn't falsifiable 906 00:32:22,430 --> 00:32:20,460 if we're living in a simulation there's 907 00:32:24,470 --> 00:32:22,440 no definitive test we could perform that 908 00:32:26,990 --> 00:32:24,480 could potentially prove it false because 909 00:32:28,909 --> 00:32:27,000 any evidence we could collect is also a 910 00:32:32,049 --> 00:32:28,919 part of the supposed simulation and can 911 00:32:34,190 --> 00:32:32,059 be manipulated or explained Away by it 912 00:32:36,590 --> 00:32:34,200 non-falsifiable hypotheses aren't 913 00:32:38,570 --> 00:32:36,600 necessarily wrong or meaningless but 914 00:32:40,250 --> 00:32:38,580 they aren't scientifically valid because 915 00:32:41,510 --> 00:32:40,260 they can't be tested and potentially 916 00:32:43,070 --> 00:32:41,520 proven wrong 917 00:32:45,110 --> 00:32:43,080 so when it comes to whether or not we 918 00:32:47,570 --> 00:32:45,120 live in a simulation there's just no 919 00:32:49,610 --> 00:32:47,580 real way for us to know for sure 920 00:32:51,470 --> 00:32:49,620 And yet when we look at the evidence 921 00:32:53,450 --> 00:32:51,480 that has presented itself and when we 922 00:32:55,090 --> 00:32:53,460 look at our own history with Advanced 923 00:32:57,769 --> 00:32:55,100 and potentially dangerous technology 924 00:33:00,110 --> 00:32:57,779 it's hard not to wonder if the reality 925 00:33:02,510 --> 00:33:00,120 in which we find ourselves might be much 926 00:33:04,490 --> 00:33:02,520 different and much spookier than we've 927 00:33:06,529 --> 00:33:04,500 been led to believe 928 00:33:08,029 --> 00:33:06,539 and perhaps there's another possibility 929 00:33:10,190 --> 00:33:08,039 that we can consider 930 00:33:12,769 --> 00:33:10,200 what if the universe isn't a simulation 931 00:33:15,710 --> 00:33:12,779 per se but a hologram 932 00:33:17,570 --> 00:33:15,720 now before your mind leaps to Star Trek 933 00:33:20,509 --> 00:33:17,580 style Holograms or even the ones you've 934 00:33:22,250 --> 00:33:20,519 seen on a credit card remember this the 935 00:33:24,409 --> 00:33:22,260 theory is a bit more complex and 936 00:33:26,690 --> 00:33:24,419 Abstract than those examples but I'll do 937 00:33:28,490 --> 00:33:26,700 my best to keep it digestible 938 00:33:30,889 --> 00:33:28,500 let's start with talking about what a 939 00:33:33,169 --> 00:33:30,899 hologram is and how it works 940 00:33:34,789 --> 00:33:33,179 a hologram is a three-dimensional image 941 00:33:36,950 --> 00:33:34,799 produced through a process called 942 00:33:38,630 --> 00:33:36,960 holography unlike traditional 943 00:33:40,250 --> 00:33:38,640 photography which captures a 944 00:33:42,529 --> 00:33:40,260 two-dimensional representation of a 945 00:33:43,970 --> 00:33:42,539 scene holography records the light 946 00:33:45,470 --> 00:33:43,980 scattered from an object and then 947 00:33:47,330 --> 00:33:45,480 presents it in such a way that it 948 00:33:50,450 --> 00:33:47,340 appears as if the object is still there 949 00:33:52,310 --> 00:33:50,460 giving the viewer a 3D experience 950 00:33:53,149 --> 00:33:52,320 let's dig a bit deeper into how this 951 00:33:54,710 --> 00:33:53,159 works 952 00:33:57,230 --> 00:33:54,720 first let's talk about the key 953 00:33:58,549 --> 00:33:57,240 ingredient light when you look at an 954 00:34:00,110 --> 00:33:58,559 apple you're seeing the light that 955 00:34:02,450 --> 00:34:00,120 bounces off the apple and enters your 956 00:34:04,909 --> 00:34:02,460 eye a traditional photograph captures 957 00:34:07,250 --> 00:34:04,919 this light on a 2d surface but it loses 958 00:34:08,869 --> 00:34:07,260 the depth of the image this is because 959 00:34:10,730 --> 00:34:08,879 it doesn't capture the light's phase 960 00:34:13,129 --> 00:34:10,740 information which is about the wave's 961 00:34:15,589 --> 00:34:13,139 position in their oscillation cycle 962 00:34:17,570 --> 00:34:15,599 ography on the other hand captures both 963 00:34:20,149 --> 00:34:17,580 the intensity and the phase of the light 964 00:34:22,369 --> 00:34:20,159 wave it does this by splitting a laser 965 00:34:24,290 --> 00:34:22,379 beam into two separate beams the 966 00:34:26,389 --> 00:34:24,300 reference beam which remains untouched 967 00:34:28,790 --> 00:34:26,399 and the object beam which bounces off 968 00:34:30,950 --> 00:34:28,800 the object for making a hologram of 969 00:34:33,109 --> 00:34:30,960 when these two beams meet again on a 970 00:34:35,389 --> 00:34:33,119 piece of photographic film they create 971 00:34:37,190 --> 00:34:35,399 an interference pattern that records the 972 00:34:39,829 --> 00:34:37,200 phase and amplitude of the light waves 973 00:34:41,149 --> 00:34:39,839 thus preserving the 3D information of 974 00:34:42,889 --> 00:34:41,159 the object 975 00:34:45,230 --> 00:34:42,899 now imagine you're looking at a 976 00:34:47,210 --> 00:34:45,240 holographic sticker on a credit card as 977 00:34:48,950 --> 00:34:47,220 you tilt the card back and forth you see 978 00:34:51,349 --> 00:34:48,960 the image change is if you're viewing it 979 00:34:53,450 --> 00:34:51,359 from different angles that's because the 980 00:34:55,790 --> 00:34:53,460 Hologram has recorded the lights 3D 981 00:34:57,829 --> 00:34:55,800 information allowing you to experience 982 00:35:00,770 --> 00:34:57,839 different perspectives just as you would 983 00:35:03,530 --> 00:35:00,780 with a real object yet despite their 3D 984 00:35:05,810 --> 00:35:03,540 appearance Holograms are physically 2D 985 00:35:07,730 --> 00:35:05,820 structures the depth you see doesn't 986 00:35:09,770 --> 00:35:07,740 come from the actual physical depth in 987 00:35:12,170 --> 00:35:09,780 the image but from the way your brain 988 00:35:14,089 --> 00:35:12,180 interprets the recorded light waves 989 00:35:15,290 --> 00:35:14,099 and if that doesn't totally make sense 990 00:35:17,390 --> 00:35:15,300 or if you're having a hard time 991 00:35:19,370 --> 00:35:17,400 visualizing how that works don't stress 992 00:35:21,109 --> 00:35:19,380 about it the most important thing to 993 00:35:23,930 --> 00:35:21,119 remember is that a hologram is created 994 00:35:25,370 --> 00:35:23,940 by recording 3D information onto a 2d 995 00:35:27,470 --> 00:35:25,380 surface 996 00:35:29,930 --> 00:35:27,480 okay so now that we more or less 997 00:35:31,490 --> 00:35:29,940 understand how a hologram Works what 998 00:35:33,589 --> 00:35:31,500 does it mean to say that the universe 999 00:35:35,690 --> 00:35:33,599 itself might be a hologram 1000 00:35:37,730 --> 00:35:35,700 the concept of a holographic Universe 1001 00:35:40,130 --> 00:35:37,740 also known as the holographic principle 1002 00:35:42,829 --> 00:35:40,140 was initially proposed by physicist 1003 00:35:44,750 --> 00:35:42,839 Leonard suskind in the late 20th century 1004 00:35:46,609 --> 00:35:44,760 based on the work of fellow physicists 1005 00:35:48,109 --> 00:35:46,619 who were attempting to reconcile the 1006 00:35:49,190 --> 00:35:48,119 theories of quantum mechanics and 1007 00:35:51,530 --> 00:35:49,200 gravity 1008 00:35:53,810 --> 00:35:51,540 the seed of the idea actually came from 1009 00:35:55,970 --> 00:35:53,820 Research into black holes Stephen 1010 00:35:57,950 --> 00:35:55,980 Hawking the famous theoretical physicist 1011 00:36:00,230 --> 00:35:57,960 discovered that black holes aren't 1012 00:36:02,510 --> 00:36:00,240 completely black they emit what's now 1013 00:36:04,370 --> 00:36:02,520 known as Hawking radiation and can 1014 00:36:07,310 --> 00:36:04,380 eventually evaporate away 1015 00:36:09,050 --> 00:36:07,320 this leads to a paradox if a black hole 1016 00:36:10,609 --> 00:36:09,060 evaporates what happens to the 1017 00:36:13,069 --> 00:36:10,619 information about the matter it 1018 00:36:15,230 --> 00:36:13,079 swallowed according to the principles of 1019 00:36:16,730 --> 00:36:15,240 quantum mechanics this information can't 1020 00:36:18,589 --> 00:36:16,740 be destroyed 1021 00:36:21,470 --> 00:36:18,599 to resolve this black hole information 1022 00:36:23,450 --> 00:36:21,480 Paradox suskin proposed the idea that 1023 00:36:25,730 --> 00:36:23,460 all of the information swallowed by a 1024 00:36:27,829 --> 00:36:25,740 black hole is actually stored in a 1025 00:36:29,870 --> 00:36:27,839 two-dimensional form on its surface area 1026 00:36:31,790 --> 00:36:29,880 its Event Horizon 1027 00:36:34,069 --> 00:36:31,800 if the information about everything that 1028 00:36:35,990 --> 00:36:34,079 falls into a black hole is stored in 2D 1029 00:36:37,130 --> 00:36:36,000 on its surface then it's possible the 1030 00:36:40,490 --> 00:36:37,140 same could be true for the whole 1031 00:36:42,770 --> 00:36:40,500 universe this implies our 3D reality is 1032 00:36:44,930 --> 00:36:42,780 a projection of information stored on a 1033 00:36:46,250 --> 00:36:44,940 distant 2D surface kind of like a 1034 00:36:49,190 --> 00:36:46,260 hologram 1035 00:36:51,109 --> 00:36:49,200 pretty wild idea right the key Point 1036 00:36:54,050 --> 00:36:51,119 here is not to think about the universe 1037 00:36:56,810 --> 00:36:54,060 as a physical hologram but rather as a 1038 00:36:58,849 --> 00:36:56,820 mathematical one it's a new way to 1039 00:37:00,710 --> 00:36:58,859 mathematically describe the universe and 1040 00:37:01,609 --> 00:37:00,720 its workings at the most fundamental 1041 00:37:03,770 --> 00:37:01,619 level 1042 00:37:06,470 --> 00:37:03,780 even if the holographic principle is 1043 00:37:09,290 --> 00:37:06,480 correct we wouldn't necessarily feel the 1044 00:37:11,930 --> 00:37:09,300 universe as a 2d surface we would still 1045 00:37:14,089 --> 00:37:11,940 perceive our reality as 3D much like we 1046 00:37:15,890 --> 00:37:14,099 see a holograph on a credit card is 3D 1047 00:37:17,990 --> 00:37:15,900 even though it's flat 1048 00:37:19,790 --> 00:37:18,000 to make things even weirder the 1049 00:37:22,370 --> 00:37:19,800 holographic principle implies that 1050 00:37:24,589 --> 00:37:22,380 gravity in space-time itself could be 1051 00:37:26,750 --> 00:37:24,599 emergent properties coming out of the 1052 00:37:29,690 --> 00:37:26,760 underlying Quantum information 1053 00:37:31,609 --> 00:37:29,700 that idea in and of itself represents a 1054 00:37:33,589 --> 00:37:31,619 profound paradigm shift in how we 1055 00:37:35,810 --> 00:37:33,599 understand the universe and it's one 1056 00:37:37,730 --> 00:37:35,820 that will keep coming back to as we move 1057 00:37:40,069 --> 00:37:37,740 into part three of this series 1058 00:37:42,170 --> 00:37:40,079 the holographic principle is frankly 1059 00:37:44,270 --> 00:37:42,180 mind-blowing and the deeper you dive 1060 00:37:46,730 --> 00:37:44,280 into this possibility the more profound 1061 00:37:48,710 --> 00:37:46,740 the implications become it's worth 1062 00:37:50,750 --> 00:37:48,720 taking a quick tour through what the 1063 00:37:52,609 --> 00:37:50,760 reality of a holographic Universe could 1064 00:37:53,569 --> 00:37:52,619 mean for the nature of reality as we 1065 00:37:56,089 --> 00:37:53,579 know it 1066 00:37:57,710 --> 00:37:56,099 and if you find these ideas intriguing a 1067 00:37:59,510 --> 00:37:57,720 lot of what I'm about to discuss is 1068 00:38:01,790 --> 00:37:59,520 drawn from a phenomenal book by Michael 1069 00:38:04,730 --> 00:38:01,800 Talbot called the holographic Universe 1070 00:38:06,650 --> 00:38:04,740 the Revolutionary theory of reality it's 1071 00:38:08,030 --> 00:38:06,660 a super fun read and it does a great job 1072 00:38:10,370 --> 00:38:08,040 of breaking down some of the more 1073 00:38:11,750 --> 00:38:10,380 challenging Concepts I'll link to it in 1074 00:38:13,490 --> 00:38:11,760 the episode brief 1075 00:38:15,230 --> 00:38:13,500 so let's get into it 1076 00:38:17,210 --> 00:38:15,240 first of all one major difference 1077 00:38:19,490 --> 00:38:17,220 between the holographic principle and 1078 00:38:22,190 --> 00:38:19,500 various simulation theories is that it 1079 00:38:23,930 --> 00:38:22,200 eliminates the need for a programmer as 1080 00:38:25,609 --> 00:38:23,940 we've discussed simulation theories 1081 00:38:27,829 --> 00:38:25,619 suggests that our entire reality 1082 00:38:30,170 --> 00:38:27,839 including the universe itself is an 1083 00:38:32,270 --> 00:38:30,180 artificial construct an advanced 1084 00:38:34,250 --> 00:38:32,280 computer simulation created by a more 1085 00:38:35,569 --> 00:38:34,260 sophisticated technologically advanced 1086 00:38:37,609 --> 00:38:35,579 civilization 1087 00:38:39,890 --> 00:38:37,619 basically in this model there is a 1088 00:38:42,770 --> 00:38:39,900 puppeteer or rather a super Advanced 1089 00:38:44,810 --> 00:38:42,780 programmer the simulation Theory implies 1090 00:38:45,829 --> 00:38:44,820 intentionality and design behind our 1091 00:38:47,930 --> 00:38:45,839 reality 1092 00:38:50,510 --> 00:38:47,940 however the holographic Universe 1093 00:38:52,609 --> 00:38:50,520 hypothesis as we've discussed suggests 1094 00:38:54,530 --> 00:38:52,619 our 3D reality is a kind of projection 1095 00:38:55,670 --> 00:38:54,540 from a 2d surface at the edge of the 1096 00:38:57,829 --> 00:38:55,680 universe 1097 00:38:59,870 --> 00:38:57,839 but here's the crucial point in the 1098 00:39:02,390 --> 00:38:59,880 holographic Universe hypothesis there's 1099 00:39:04,670 --> 00:39:02,400 no Puppeteer pulling the strings the 1100 00:39:06,589 --> 00:39:04,680 projection happens naturally as a result 1101 00:39:09,890 --> 00:39:06,599 of the way the universe fundamentally 1102 00:39:11,930 --> 00:39:09,900 works it's a natural process it's just 1103 00:39:14,210 --> 00:39:11,940 how the universe operates and it doesn't 1104 00:39:16,430 --> 00:39:14,220 necessarily require any intentionality 1105 00:39:19,069 --> 00:39:16,440 or Creator though I'd argue that it 1106 00:39:20,990 --> 00:39:19,079 doesn't necessarily preclude one either 1107 00:39:22,849 --> 00:39:21,000 another stunning implication of the 1108 00:39:24,710 --> 00:39:22,859 holographic Universe model is that 1109 00:39:27,349 --> 00:39:24,720 everything that exists is interconnected 1110 00:39:29,089 --> 00:39:27,359 on a deep and profound level and that 1111 00:39:30,950 --> 00:39:29,099 any divisions between things are 1112 00:39:32,089 --> 00:39:30,960 Illusions created by our limited 1113 00:39:34,490 --> 00:39:32,099 perspective 1114 00:39:37,250 --> 00:39:34,500 to understand why this is we need to 1115 00:39:39,170 --> 00:39:37,260 return briefly to how a hologram works 1116 00:39:41,210 --> 00:39:39,180 in a hologram all of the information 1117 00:39:43,670 --> 00:39:41,220 necessary to create the entire 1118 00:39:46,069 --> 00:39:43,680 holographic projection is contained 1119 00:39:47,329 --> 00:39:46,079 within each individual part or region of 1120 00:39:49,790 --> 00:39:47,339 the hologram 1121 00:39:52,490 --> 00:39:49,800 this means that every piece of the 1122 00:39:54,470 --> 00:39:52,500 Hologram holds the complete blueprint or 1123 00:39:55,490 --> 00:39:54,480 encoding for the entire holographic 1124 00:39:57,770 --> 00:39:55,500 image 1125 00:39:59,510 --> 00:39:57,780 similarly in the holographic Universe 1126 00:40:01,609 --> 00:39:59,520 model the information that makes up our 1127 00:40:03,589 --> 00:40:01,619 reality is encoded throughout the fabric 1128 00:40:05,210 --> 00:40:03,599 of the universe much like the 1129 00:40:08,089 --> 00:40:05,220 interference pattern on the holographic 1130 00:40:09,890 --> 00:40:08,099 plate each individual part or region of 1131 00:40:12,530 --> 00:40:09,900 the universe contains the complete 1132 00:40:14,930 --> 00:40:12,540 information necessary to reconstruct the 1133 00:40:16,730 --> 00:40:14,940 entire holographic projection 1134 00:40:19,130 --> 00:40:16,740 and once again if you're having trouble 1135 00:40:21,470 --> 00:40:19,140 visualizing that don't worry here's 1136 00:40:23,510 --> 00:40:21,480 another way to think about it imagine a 1137 00:40:25,190 --> 00:40:23,520 holographic image of a flower if you 1138 00:40:27,530 --> 00:40:25,200 were to cut the Hologram into smaller 1139 00:40:30,230 --> 00:40:27,540 pieces each fragment would still contain 1140 00:40:31,910 --> 00:40:30,240 the encoding for the entire flower each 1141 00:40:34,010 --> 00:40:31,920 fragment when illuminated would 1142 00:40:36,770 --> 00:40:34,020 reconstruct the full image of the flower 1143 00:40:38,630 --> 00:40:36,780 albeit with reduced Clarity due to the 1144 00:40:41,089 --> 00:40:38,640 loss of some information 1145 00:40:42,950 --> 00:40:41,099 in the same way if we were to zoom in on 1146 00:40:45,589 --> 00:40:42,960 a specific part of the universe such as 1147 00:40:47,510 --> 00:40:45,599 a single atom or a human being that 1148 00:40:49,490 --> 00:40:47,520 localized region would contain the 1149 00:40:52,190 --> 00:40:49,500 information necessary to describe the 1150 00:40:54,109 --> 00:40:52,200 entirety of the universe the holographic 1151 00:40:56,569 --> 00:40:54,119 model suggests that the universe is 1152 00:40:58,790 --> 00:40:56,579 fundamentally interconnected and every 1153 00:40:59,990 --> 00:40:58,800 part reflects the whole in its encoded 1154 00:41:02,030 --> 00:41:00,000 information 1155 00:41:04,490 --> 00:41:02,040 this fascinating aspect of the 1156 00:41:06,650 --> 00:41:04,500 holographic model of the universe brings 1157 00:41:09,770 --> 00:41:06,660 to mind the words of the 13th century 1158 00:41:12,829 --> 00:41:09,780 Persian poet Rumi you are not a drop in 1159 00:41:14,810 --> 00:41:12,839 the ocean you are the ocean in a drop 1160 00:41:16,310 --> 00:41:14,820 another intriguing aspect of the 1161 00:41:18,770 --> 00:41:16,320 interconnectedness implied by the 1162 00:41:21,589 --> 00:41:18,780 holographic Universe hypothesis is that 1163 00:41:23,690 --> 00:41:21,599 it further implies a non-local universe 1164 00:41:25,790 --> 00:41:23,700 what's so intriguing about this is that 1165 00:41:27,890 --> 00:41:25,800 it could provide an explanation for some 1166 00:41:30,050 --> 00:41:27,900 of the spookier and seemingly impossible 1167 00:41:31,670 --> 00:41:30,060 aspects of quantum mechanics 1168 00:41:33,589 --> 00:41:31,680 let's start with the idea of 1169 00:41:35,270 --> 00:41:33,599 non-locality because it's not super 1170 00:41:36,950 --> 00:41:35,280 intuitive if you haven't explored this 1171 00:41:38,569 --> 00:41:36,960 idea before 1172 00:41:40,550 --> 00:41:38,579 when we say that the universe is 1173 00:41:42,470 --> 00:41:40,560 non-local what we mean is that it 1174 00:41:45,290 --> 00:41:42,480 operates beyond the limitations of 1175 00:41:47,210 --> 00:41:45,300 locality or physical distance in other 1176 00:41:49,069 --> 00:41:47,220 words events and phenomena in the 1177 00:41:51,890 --> 00:41:49,079 universe can be connected and influence 1178 00:41:54,230 --> 00:41:51,900 each other instantaneously regardless of 1179 00:41:56,390 --> 00:41:54,240 the spatial separation between them 1180 00:41:57,770 --> 00:41:56,400 this is so counterintuitive to us 1181 00:41:59,390 --> 00:41:57,780 because it flies in the face of 1182 00:42:01,849 --> 00:41:59,400 everything we think we know about our 1183 00:42:04,130 --> 00:42:01,859 reality and how it works in our everyday 1184 00:42:06,530 --> 00:42:04,140 experience we tend to think of cause and 1185 00:42:08,930 --> 00:42:06,540 effect as a linear progression if event 1186 00:42:11,030 --> 00:42:08,940 a happens in one location its influence 1187 00:42:12,470 --> 00:42:11,040 can only reach neighboring locations 1188 00:42:14,089 --> 00:42:12,480 over time 1189 00:42:15,890 --> 00:42:14,099 think of how the light from the sun 1190 00:42:18,109 --> 00:42:15,900 takes eight minutes to reach the Earth 1191 00:42:19,370 --> 00:42:18,119 or how if you throw a rock into a lake 1192 00:42:21,290 --> 00:42:19,380 it will take a few moments for those 1193 00:42:23,690 --> 00:42:21,300 ripples to reach the shore 1194 00:42:25,609 --> 00:42:23,700 this is the principle of local causality 1195 00:42:27,829 --> 00:42:25,619 where causes and effects are limited by 1196 00:42:30,650 --> 00:42:27,839 the speed of light and information can 1197 00:42:32,690 --> 00:42:30,660 only travel at or below this speed 1198 00:42:34,010 --> 00:42:32,700 however the concept of non-locality 1199 00:42:36,410 --> 00:42:34,020 challenges this conventional 1200 00:42:38,750 --> 00:42:36,420 understanding in the realm of quantum 1201 00:42:40,190 --> 00:42:38,760 physics non-locality refers to the 1202 00:42:42,710 --> 00:42:40,200 instantaneous connection between 1203 00:42:45,530 --> 00:42:42,720 particles or systems even when they are 1204 00:42:48,230 --> 00:42:45,540 separated by vast distances or what 1205 00:42:50,030 --> 00:42:48,240 Einstein famously referred to as spooky 1206 00:42:52,609 --> 00:42:50,040 action at a distance 1207 00:42:54,770 --> 00:42:52,619 this means that changes in one particle 1208 00:42:56,810 --> 00:42:54,780 can instantaneously affect the state of 1209 00:42:59,030 --> 00:42:56,820 another regardless of how much distance 1210 00:43:01,550 --> 00:42:59,040 is in between them one of the most 1211 00:43:04,250 --> 00:43:01,560 famous examples of non-locality is 1212 00:43:06,170 --> 00:43:04,260 quantum entanglement when two particles 1213 00:43:07,970 --> 00:43:06,180 become entangled their properties such 1214 00:43:10,970 --> 00:43:07,980 as spin or polarization become 1215 00:43:12,349 --> 00:43:10,980 correlated this correlation remains even 1216 00:43:14,690 --> 00:43:12,359 when the particles are physically 1217 00:43:16,790 --> 00:43:14,700 separated by large distances 1218 00:43:18,710 --> 00:43:16,800 if the state of one entangled particle 1219 00:43:21,349 --> 00:43:18,720 is measured or manipulated the other 1220 00:43:23,290 --> 00:43:21,359 entangled particle instantaneously knows 1221 00:43:26,329 --> 00:43:23,300 and adjusts its state accordingly 1222 00:43:28,609 --> 00:43:26,339 irrespective of the spatial separation 1223 00:43:30,470 --> 00:43:28,619 this instantaneous communication between 1224 00:43:32,150 --> 00:43:30,480 entangled particles is a direct 1225 00:43:34,609 --> 00:43:32,160 challenge to everything we know about 1226 00:43:36,410 --> 00:43:34,619 cause and effect and it suggests a 1227 00:43:39,589 --> 00:43:36,420 deeper underlying interconnectedness 1228 00:43:41,030 --> 00:43:39,599 that transcends space and time it 1229 00:43:43,130 --> 00:43:41,040 implies that information is shared 1230 00:43:45,109 --> 00:43:43,140 between the entangled particles faster 1231 00:43:47,569 --> 00:43:45,119 than the speed of light which as we've 1232 00:43:48,589 --> 00:43:47,579 discussed shouldn't be possible and yet 1233 00:43:51,050 --> 00:43:48,599 it is 1234 00:43:52,970 --> 00:43:51,060 the concept of non-locality is baked 1235 00:43:55,550 --> 00:43:52,980 into the holographic Universe hypothesis 1236 00:43:57,650 --> 00:43:55,560 it suggests that this interconnectedness 1237 00:43:59,990 --> 00:43:57,660 isn't just a weird feature of quantum 1238 00:44:02,329 --> 00:44:00,000 mechanics but is a reflection of the 1239 00:44:03,050 --> 00:44:02,339 very nature and fabric of reality as a 1240 00:44:04,970 --> 00:44:03,060 whole 1241 00:44:06,710 --> 00:44:04,980 because just like in our example of the 1242 00:44:09,050 --> 00:44:06,720 Hologram of the flower that can be cut 1243 00:44:11,750 --> 00:44:09,060 into tiny pieces and each piece can 1244 00:44:13,790 --> 00:44:11,760 still generate the entire hologram the 1245 00:44:15,890 --> 00:44:13,800 holographic model proposes that the 1246 00:44:17,930 --> 00:44:15,900 information that makes up our reality is 1247 00:44:20,630 --> 00:44:17,940 distributed throughout the entirety of 1248 00:44:22,609 --> 00:44:20,640 the universe and therefore any changes 1249 00:44:24,829 --> 00:44:22,619 or influences on that information can 1250 00:44:27,410 --> 00:44:24,839 have non-local effects 1251 00:44:29,750 --> 00:44:27,420 to visualize this imagine a hologram 1252 00:44:31,250 --> 00:44:29,760 projected into space if you were to 1253 00:44:33,230 --> 00:44:31,260 modify a specific part of the 1254 00:44:34,849 --> 00:44:33,240 holographic plate it would 1255 00:44:36,829 --> 00:44:34,859 instantaneously affect the entire 1256 00:44:38,930 --> 00:44:36,839 holographic projection 1257 00:44:41,030 --> 00:44:38,940 similarly in the holographic Universe 1258 00:44:42,770 --> 00:44:41,040 hypothesis any changes or interactions 1259 00:44:45,050 --> 00:44:42,780 with the underlying holographic 1260 00:44:47,089 --> 00:44:45,060 information would have the potential to 1261 00:44:49,609 --> 00:44:47,099 Ripple throughout the entire fabric of 1262 00:44:51,050 --> 00:44:49,619 reality transcending the limitations of 1263 00:44:53,030 --> 00:44:51,060 space and time 1264 00:44:55,130 --> 00:44:53,040 what's so attractive to me at least 1265 00:44:57,410 --> 00:44:55,140 about this model is that it proposes a 1266 00:44:59,210 --> 00:44:57,420 view of reality we're in the strangest 1267 00:45:01,670 --> 00:44:59,220 and most seemingly impossible features 1268 00:45:04,069 --> 00:45:01,680 of quantum mechanics aren't bizarre 1269 00:45:05,870 --> 00:45:04,079 anomalies that we have to accept without 1270 00:45:08,450 --> 00:45:05,880 having any way to understand or account 1271 00:45:10,970 --> 00:45:08,460 for them in this model these things 1272 00:45:13,130 --> 00:45:10,980 become obvious and integral parts of the 1273 00:45:14,870 --> 00:45:13,140 fabric of reality itself 1274 00:45:16,670 --> 00:45:14,880 frankly it's exactly the sort of 1275 00:45:19,010 --> 00:45:16,680 paradigm shift that we've needed for the 1276 00:45:21,470 --> 00:45:19,020 past Century that's not enough to prove 1277 00:45:23,030 --> 00:45:21,480 that it's necessarily true but at the 1278 00:45:25,730 --> 00:45:23,040 very least it bodes well for the 1279 00:45:28,190 --> 00:45:25,740 durability of this Theory 1280 00:45:29,930 --> 00:45:28,200 and this idea has even more profound 1281 00:45:31,849 --> 00:45:29,940 implications when we consider the 1282 00:45:32,630 --> 00:45:31,859 implications for Consciousness and the 1283 00:45:34,430 --> 00:45:32,640 mind 1284 00:45:36,770 --> 00:45:34,440 again we come back to Rumi's words 1285 00:45:39,050 --> 00:45:36,780 reminding us that we are not a drop in 1286 00:45:41,270 --> 00:45:39,060 the ocean but the ocean in a drop 1287 00:45:43,370 --> 00:45:41,280 with the holographic model suggests is 1288 00:45:45,589 --> 00:45:43,380 the possibility that the Mind itself is 1289 00:45:47,329 --> 00:45:45,599 a holographic processor that is 1290 00:45:48,470 --> 00:45:47,339 inextricably linked to the Hologram 1291 00:45:50,809 --> 00:45:48,480 itself 1292 00:45:52,730 --> 00:45:50,819 for example while a hologram is created 1293 00:45:54,109 --> 00:45:52,740 by encoding information onto a 1294 00:45:56,990 --> 00:45:54,119 two-dimensional surface such as a 1295 00:45:58,970 --> 00:45:57,000 holographic plate the mind also encodes 1296 00:46:01,130 --> 00:45:58,980 information through our senses which 1297 00:46:02,089 --> 00:46:01,140 capture and transmit sensory data to the 1298 00:46:03,950 --> 00:46:02,099 brain 1299 00:46:05,809 --> 00:46:03,960 the sensory information is then 1300 00:46:08,390 --> 00:46:05,819 processed and interpreted by the brain 1301 00:46:10,309 --> 00:46:08,400 your experience of reality isn't a 1302 00:46:12,470 --> 00:46:10,319 direct experience but rather the 1303 00:46:14,270 --> 00:46:12,480 translation of coded information 1304 00:46:15,950 --> 00:46:14,280 when you see a flower the visual 1305 00:46:18,290 --> 00:46:15,960 information is encoded through the 1306 00:46:20,150 --> 00:46:18,300 sensory input of your eyes this 1307 00:46:21,710 --> 00:46:20,160 information is then transmitted to the 1308 00:46:23,809 --> 00:46:21,720 brain where it is decoded and 1309 00:46:25,490 --> 00:46:23,819 interpreted allowing you to perceive the 1310 00:46:28,670 --> 00:46:25,500 flower as a three-dimensional object 1311 00:46:30,410 --> 00:46:28,680 with specific colors shapes and textures 1312 00:46:32,450 --> 00:46:30,420 as you'll recall from part one of this 1313 00:46:34,309 --> 00:46:32,460 series we don't currently have a great 1314 00:46:36,710 --> 00:46:34,319 explanation for how that perception of 1315 00:46:38,210 --> 00:46:36,720 our environment actually works and while 1316 00:46:40,130 --> 00:46:38,220 the holographic model of the mind 1317 00:46:41,390 --> 00:46:40,140 doesn't solve all of our problems with 1318 00:46:43,490 --> 00:46:41,400 regard to the experience of 1319 00:46:45,710 --> 00:46:43,500 Consciousness it at least helps us make 1320 00:46:48,050 --> 00:46:45,720 some considerable progress 1321 00:46:49,790 --> 00:46:48,060 and perhaps the most profound and 1322 00:46:52,069 --> 00:46:49,800 challenging aspect of the holographic 1323 00:46:53,690 --> 00:46:52,079 model is that it also suggests that the 1324 00:46:56,270 --> 00:46:53,700 mind is not limited by physical 1325 00:46:58,970 --> 00:46:56,280 boundaries allowing for non-local 1326 00:47:01,250 --> 00:46:58,980 information exchange this means that the 1327 00:47:03,050 --> 00:47:01,260 mind can access information Beyond its 1328 00:47:05,329 --> 00:47:03,060 immediate surroundings or even beyond 1329 00:47:07,849 --> 00:47:05,339 the confines of space and time 1330 00:47:10,790 --> 00:47:07,859 for instance consider experiences like 1331 00:47:12,290 --> 00:47:10,800 Intuition or sudden insights these often 1332 00:47:14,930 --> 00:47:12,300 involve the Mind accessing information 1333 00:47:16,609 --> 00:47:14,940 or making connections that go beyond the 1334 00:47:18,470 --> 00:47:16,619 linear thought process 1335 00:47:20,329 --> 00:47:18,480 the holographic nature of the Mind 1336 00:47:22,270 --> 00:47:20,339 suggests that this non-local information 1337 00:47:24,650 --> 00:47:22,280 exchange is possible because 1338 00:47:26,450 --> 00:47:24,660 Consciousness is interconnected with the 1339 00:47:28,430 --> 00:47:26,460 holographic fabric of the universe 1340 00:47:30,170 --> 00:47:28,440 allowing for the integration of 1341 00:47:31,730 --> 00:47:30,180 information from a broader field of 1342 00:47:33,470 --> 00:47:31,740 consciousness 1343 00:47:36,109 --> 00:47:33,480 but that's not all that the holographic 1344 00:47:37,430 --> 00:47:36,119 model of the Mind allows for if it turns 1345 00:47:39,230 --> 00:47:37,440 out that the mind and the universe 1346 00:47:41,390 --> 00:47:39,240 behave in the same manner as a hologram 1347 00:47:43,370 --> 00:47:41,400 then suddenly we have to completely 1348 00:47:45,770 --> 00:47:43,380 rethink what is possible and what is 1349 00:47:47,270 --> 00:47:45,780 impossible and we quickly find that many 1350 00:47:48,950 --> 00:47:47,280 of the things that we've written off and 1351 00:47:51,770 --> 00:47:48,960 relegated to the realm of the woo 1352 00:47:53,750 --> 00:47:51,780 suddenly make perfect sense in the 1353 00:47:55,250 --> 00:47:53,760 holographic view Consciousness is not 1354 00:47:57,589 --> 00:47:55,260 confined to the boundaries of the 1355 00:48:00,170 --> 00:47:57,599 individual brain but is interconnected 1356 00:48:02,809 --> 00:48:00,180 with the holographic field of reality 1357 00:48:05,030 --> 00:48:02,819 in that Paradigm things like telepathy 1358 00:48:08,089 --> 00:48:05,040 precognition and other SCI phenomena 1359 00:48:10,730 --> 00:48:08,099 cease to be spooky and become logical 1360 00:48:12,829 --> 00:48:10,740 and natural results of the cosmic order 1361 00:48:15,109 --> 00:48:12,839 these experiences can be explained by 1362 00:48:17,150 --> 00:48:15,119 non-local information exchange something 1363 00:48:19,609 --> 00:48:17,160 that quantum mechanics has already shown 1364 00:48:21,109 --> 00:48:19,619 us to be possible in the same way that 1365 00:48:23,390 --> 00:48:21,119 two entangled particles can share 1366 00:48:25,730 --> 00:48:23,400 information instantaneously this model 1367 00:48:28,670 --> 00:48:25,740 suggests that the Mind may also be able 1368 00:48:30,109 --> 00:48:28,680 to access non-local information in ways 1369 00:48:32,809 --> 00:48:30,119 that are considered to be impossible 1370 00:48:34,370 --> 00:48:32,819 under our current paradigm 1371 00:48:37,010 --> 00:48:34,380 and that's where we'll leave it until 1372 00:48:39,230 --> 00:48:37,020 next time because frankly from here the 1373 00:48:41,690 --> 00:48:39,240 ideas only get more challenging and more 1374 00:48:43,910 --> 00:48:41,700 profound and as I'm hoping you can sense 1375 00:48:46,490 --> 00:48:43,920 this line of questioning has led us 1376 00:48:48,530 --> 00:48:46,500 inexorably to a Tipping Point 1377 00:48:50,630 --> 00:48:48,540 we've dismantled our old ways of viewing 1378 00:48:52,370 --> 00:48:50,640 the world and through the process of 1379 00:48:54,650 --> 00:48:52,380 interrogating our most fundamental 1380 00:48:57,290 --> 00:48:54,660 assumptions we've stumbled upon some 1381 00:49:00,290 --> 00:48:57,300 tantalizing Clues hinting at a profound 1382 00:49:02,390 --> 00:49:00,300 new way of thinking we find ourselves on 1383 00:49:04,430 --> 00:49:02,400 the precipice of a radical paradigm 1384 00:49:06,770 --> 00:49:04,440 shift that has the potential to 1385 00:49:09,349 --> 00:49:06,780 integrate the most impossible aspects of 1386 00:49:13,550 --> 00:49:09,359 our reality from quantum mechanics to 1387 00:49:14,840 --> 00:49:13,560 anomalous experience and yes even UFOs 1388 00:49:21,670 --> 00:49:14,850 until next time